
The House of Da Vinci
Skip · Narrative · 2017
Steam Deck PlayableThe verdict
SKIP IT.
It scores 49, under the fair line, at $19.99.
- Length
- 5.7h
- Value
- $3.51/hr
- Reviews
- 86% positive
Watch this gameOne alert when it is worth buying.
Minimum on the Steam store: 2 GB of memory, Video card with 1024MB of VRAM, 3 GB of storage. Runs on Windows, macOS.
Enter The House of Da Vinci, a new must-try 3D puzzle adventure game. Solve mechanical puzzles, discover hidden objects, escape from rooms and dive into the authentic atmosphere of the Renaissance. Use all your wits to find out what's behind your master's disappearance.
What drives the score
How to read this
Grades run S to D, read from the buyer's side. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. How the grades work
The value story
It has never been cheaper than $1.99. That was May 2025. 76 discounts in the 9 years on record. They run about 70 percent off, roughly 6 weeks apart.
Against its own genre it lands in the top 21 percent on value. It is pricier than 92 percent of its genre, and better reviewed than 84 percent. On the same math The House of Da Vinci 3 ($19.99, scores 62) and The Room 4: Old Sins ($8.99, scores 80) are the better buys, and they are the games it most resembles.
3 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written January 2023 to August 2026. Inside the two-hour refund window, 39 percent of the 247 reviews written there were positive, against 86 percent overall, and those are 4 percent of everything written about it.
The drop-off
66% start to 24% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
26 players online when we last checked, on Sep 27, 01:46 UTC.
Player counts from the Steam Web API.
What players say
The first few chapters were nice enough, but as the game progressed, the rooms become larger, puzzles less cohesive and in some cases they just feel random or unsolvable. If you can't find where to use an item in your inventory, don't worry... you'll get hints: "*item* from my inventory definitely fits somewhere", followed by "I think I saw a likely place for the *item* somewhere around here". Thats just annoying...
Navigation is horrible and forces horribly slow animations on you. You're not allowed to move freely or look around freely, and have to guess points to click to navigate to, with awkward angles. And if you don't guess right, you can expect a horribly slow animation to move you to where you didn't want to go, and now you've got to stuggle to get back. There's no logical connection behind puzzles, and they're...
Steam reviews, mixed to match its Steam ratio and rotated daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
The House of Da Vinci scores 49/100 on the BANG Score (a skip) as of Oct 2, 2026. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/522470/the-house-of-da-vinciReviews set the ceiling, and price against real length moves the BANG Score inside it. How it works, and where it is weak → Steam reviews as of Sep 26, price as of Oct 1.
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