Feel The Snow

Feel The Snow

Fair · RPG · 2019

The verdict

NO RUSH.

Fair at $12.99. Buy it if you want it.

Reviews
87% positive
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Price
$12.99
as of Sep 24
Reviews
87%
3,058 reviews, as of Aug 2
Players
150K
owners (estimate)
Released
2019
Length + $/hr
No data
no length in our data yet

Minimum on the Steam store: 2 GB of memory, 512 mb video memory, 512 MB of storage. Windows only.

Choose one of the characters and start your journey. The game has many interesting things in store: building, crafting, puzzles, bosses, mystery, laughs, quests etc.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

What we assumed
  • How long it takes to beat isn't in our data. We scored it as a typical RPG game (about 8 hours) and docked the score for the missing length.
Raising the score
Engagement78% finish
How far players actually get (achievements), a top-end bonus
Holding it back
Value~$1.62/hr
Estimated: no length in our data yet
Reviews87% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Length unknownNo verified $/hr
No length in our data yet, so the biggest driver can't be verified. A heavy dock until it is
For context
Reach150K+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds2 of 474 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $1.29, set in April 2025. Its cuts run 60 percent off as a rule. There have been 73 in the 10 years tracked, about 5 weeks apart. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

On value it sits in the top 12 percent of its genre. It is pricier than 68 percent of its genre, and better reviewed than 89 percent. Among the games that feel like it, Terraria ($9.99, scores 97) beats it on value, while it beats Crea ($14.99, scores 30).

Steam's global achievement data puts 78 percent of players at this game's ending achievement. The median game this site can measure sits at 8. 2 of the 474 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 65 percent of the 412 reviews written there were positive, against 87 percent overall, and those are 16 percent of everything written about it.

The drop-off

85% start to 78% finish
050100rarestfirst achievement

People genuinely stick with this one. Steam global achievements

Players

4 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Feel The Snow scores 56/100 on the BANG Score (fair value). Length is estimated at 8 hours, not measured, so the score is docked. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/538100/feel-the-snow
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<a href="https://steambangers.com/game/538100/feel-the-snow"><img src="https://steambangers.com/api/badge/538100" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/538100)](https://steambangers.com/game/538100/feel-the-snow)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.