VITATIO 2

VITATIO 2

Skip · Narrative · 2017

The verdict

SKIP IT.

The value isn't there at $0.99.

Length
0.3h
Value
$3.30/hr
Reviews
72% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
0.3h
main story (HowLongToBeat)
Completionist
0.5h
100% (HowLongToBeat)
$/hr
$3.30
price ÷ main-story length
Price
$0.99
as of Sep 24
Reviews
72%
532 reviews, as of Aug 1
Players
750K
owners (estimate)
Released
2017

Minimum on the Steam store: 512 MB of memory, 128MB graphics or more. Windows only.

VITATIO 2 brings you a new take on the previous game, in this game you have to guide your crystal through the mazes, collect power crystals and bring them to the power core in order to power it up, you can pass a level with 1 power core but for the 100% achievements you will need to bring them all back
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Value$3.30/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Reviews72% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones Scored as 71% after the small-sample adjustment
For context
Length0.3 hours
How much game you get. Hours feed the value per dollar
Reach750K+ players
How many own it, a popularity + confidence signal
Refunds0 of 84 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $0.30. That was November 2022. 82 discounts in the 9 years on record. They run about 51 percent off, roughly 5 weeks apart. Today it is at full price. The last sale was about 12 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

It is cheaper than 93 percent of its genre, and less well reviewed than 71 percent. Among the games that feel like it, Plug & Play ($3.99, scores 35) beats it on value, while it beats Sinister City ($0.99, scores 20).

The drop-off

8% start to 5% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

What players say

Please reward this comment. I still have 3000 points left to buy those slut avatars and backgrounds. Give me thumbs up, and you will grow 3cm. Reward this and you will grow 18cm. .⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⢸⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⡿⠣⣿⣿⣿⠄ ⠄⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⡟⠄
MR_Grav1tyRecommendedafter 6.9hAug 2024Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

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VITATIO 2 scores 30/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/586380/vitatio-2
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[![BANG Score](https://steambangers.com/api/badge/586380)](https://steambangers.com/game/586380/vitatio-2)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperColloseusX
PublisherPhat Phrog Studios
GenreNarrative
Released2017
Achievements68