
Arma: Cold War Assault Remastered
Fair · Shooter · 2011
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $9.99. Buy it if you want it.
- Length
- 22.8h
- Value
- $0.44/hr
- Reviews
- 80% positive
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Minimum on the Steam store: 4 GB of memory, OpenGL 3.3-capable GPU, 512 MB VRAM (e.g. Intel HD 3000), 20 GB of storage. Runs on Windows, Linux.
The genre-defining military sim that began as Operation Flashpoint (2001), now a modernized, 64-bit, cross-platform build for Windows and Linux, with its engine released as open source. Over 2 million copies sold. The Cold War battlefield of Everon and Nogova, remastered for today's hardware.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
April 2017 is where it bottomed out, at $0.99. Its cuts run 80 percent off as a rule. There have been 101 in the 14 years tracked, about 6 weeks apart. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Against its own genre it lands in the top 24 percent on value. Among the games that feel like it, Arma 2: Operation Arrowhead ($19.99, scores 67) beats it on value, while it beats Arma Reforger ($39.99, scores 54).
6 of the 410 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written April 2020 to August 2026. Inside the two-hour refund window, 77 percent of the 746 reviews written there were positive, against 80 percent overall, and those are 31 percent of everything written about it.
22.8 hours to finish it, 68 to exhaust it. The completionist tail is 3.0 times the campaign.
Players
10 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
The fact they have remastered the renderer, released the source code, and have made several improvements has been honestly a little shocking. A great unexpected surprise for me. This has been an amazing upgrade. I also no longer experience a very annoying mouse acceleration bug that was plaguing me previously. The fact they released this free for existing owners is also really awesome of Bohemia. The 64-bit...
Knowing nothing about this game going into it; I'm incredibly impressed how this game has held up over the years, and the amount of content it has to offer. For context, I played the cold war crisis campaign on the un-remastered version, and the resistance campaign on the remastered version. My only complaint is a technical one: I had to lower the DPI of my mouse so the sensitivity wouldn't bug out. This was...
the "Remaster" barely touched up anything. you'll still be sniped by broken AI, the textures weren't improved and the game still looks like a 90's demo. not worth the upgrade. at least the source code is out. and yes, skill issue
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
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Arma: Cold War Assault Remastered scores 60/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/65790/arma-cold-war-assault-remasteredThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.