
Door Kickers: Action Squad
Worth it · Shooter · 2018
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $13.99, a BANGER if it drops to $10.05.
- Length
- 8.7h
- Value
- $1.61/hr
- Reviews
- 95% positive
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Minimum on the Steam store: 512 MB of memory, 3D Accelerated 128MB Graphics Card, 102 MB of storage. Windows only.
Rescue hostages, disarm bombs and save the day in this old school, side-scroller action game with retro graphics and retro sensibilities. Online and Couch Coop Included.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $2.79. That was November 2020. Its cuts run 70 percent off as a rule. There have been 66 in the 9 years tracked, about 6 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks. Past sales have already crossed the $10.05 BANGER line 58 times.
Against its own genre it lands in the top 8 percent on value. It is better reviewed than 95 percent of its genre. Among the games that feel like it, Broforce ($14.99, scores 93) beats it on value, while it beats Mercenary Kings: Reloaded Edition ($19.99, scores 26).
Of the 629 Steam-purchase reviews this site sampled, 11 come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 80 percent of the 1,110 reviews written there were positive, against 95 percent overall, and those are 13 percent of everything written about it.
8.7 hours to finish it, 18 to exhaust it. The completionist tail is 2.0 times the campaign.
It carries Valve's Deck Verified rating and runs 8.7 hours, about as long as a handheld game wants to be.
The drop-off
81% start to 3% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
32 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
BroForce meets Rainbow Six | KAMGUSTA's MINI REVIEW First of all: this is a spin-off of the original game. Imagine the action, the fun and the humor of "BroForce" mixed with the strategic and tactical action of "Rainbow Six", and this is "Door Kickers: Action Squad". It's peak gaming, but I can't give a 9 because the levels could have been slightly more and the replayability is not that great (enemies are placed in...
Door Kickers: Action Squad is a fun retro 2D action, shoot'em'up game. It's very adrenalinic and fast-action oriented, but also tactical. The pixel graphic is poor but the this game is all about the gameplay which done very well. You can chose one of the 5-6 SWAT or military roles, each with their own perks to level up and chose, in order to annihilate various criminal gangs. The game has lots of content: you have...
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Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Door Kickers: Action Squad scores 79/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/686200/door-kickers-action-squadThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 14, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.