Generation Zero®

Generation Zero®

Skip · Multiplayer · 2019

Steam Deck Verified

The verdict

SKIP IT.

The value isn't there at $24.99.

Length
18.1h
Value
$1.38/hr
Reviews
72% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
18.1h
typical playtime (HowLongToBeat)
Completionist
87.4h
100% (HowLongToBeat)
$/hr
$1.38
price ÷ typical playtime
Price
$24.99
as of Sep 24
Reviews
72%
42,222 reviews, as of Sep 14
Players
1.5M
owners (estimate)
Released
2019

Minimum on the Steam store: 8 GB of memory, nVidia GTX 660 / ATI HD7870 - 2GB VRAM / Intel Iris Pro Graphics 580, 35 GB of storage. Windows only.

Generation Zero is a stealth-action shooter where you wage guerilla warfare against lethal mechanical enemies. Explore a vast open world map inspired by the Swedish Cold War era, take part in the resistance alone or with up to three friends in seamless co-op.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Replayability~87h to replay
Co-op and replay time. The value score counts hours well past the 18h typical playtime
Reach1.5M+ players
How many own it and play it, the biggest driver for a game with no ending
Holding it back
Reviews72% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
MonetizationTime-limited
Paid extras, but no loot boxes or currency. A light touch
For context
Value$1.38/hr
Price per hour of game. This genre scores on player counts instead
Length18 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
Refunds13 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $3.74. That was December 2023. It has been discounted 67 times in the 8 years tracked here, typically at 72 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 2 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

On value it sits in the top 39 percent of its genre. It is pricier than 94 percent of its genre. Among the games that feel like it, DayZ ($49.99, scores 52) beats it on value, while it beats Fallout 76 ($39.99, scores 29).

Of the 800 Steam-purchase reviews this site sampled, 13 come from buyers who refunded the game, sampled from reviews written January 2025 to September 2026. Inside the two-hour refund window, 37 percent of the 2,710 reviews written there were positive, against 72 percent overall, and those are 9 percent of everything written about it. It sells extras on top of the sticker price (time-limited); the score docks it lightly for that.

HowLongToBeat players log 18.1 hours as a typical playtime, and completionists log 87, 4.8 times as much.

Valve rates it Steam Deck Verified, so it runs on the handheld without fiddling.

In-app purchasesTime-limitedPCGamingWiki

The drop-off

95% start to 1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

234 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

I wish they'd had the spine to keep it how it was originally rather than adding npc's to painstakingly blather the entire plot at you whenever you so much as blink, at one point they had the confidence to just leave you out in the open world with all these robots and a mystery to solve, you had to reference notes against your map to find the bunkers and random points of interest but now its all map markers and radio...
SparrowNot recommendedafter 154h2 found this helpfulRead on Steam
Hits and Hitboxes feel incredibly random. 90% of fights are just you spamming through heals, hoping your bullets hit the enemy.
LeeNot recommendedafter 6.0h1 found this helpfulRead on Steam
Even solo this game is great. A robot apocalypse instead of a zombie one is a fun twist, the fights are always tactical - each enemy (other than Ticks) having tough armor except for weak spots unique to each type makes it a great puzzle every time I have to fight. Giving them unique sound cues for when they're around is also very useful because it lets me know when I can snoop around and loot and when I have to...
Unbreakable TaterRecommendedafter 8.4h1 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Generation Zero® scores 30/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/704270/generation-zero
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<a href="https://steambangers.com/game/704270/generation-zero"><img src="https://steambangers.com/api/badge/704270" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/704270)](https://steambangers.com/game/704270/generation-zero)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 14, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperSystemic Reaction™
PublisherAvalanche Studios
GenreMultiplayer
Released2019
Achievements72