
Aimlabs
Worth it · Shooter · 2023
Steam Deck PlayableThe verdict
PLAY IT.
Worth it, and it costs nothing.
- Length
- 5.6h
- Price
- Free to play
- Reviews
- 91% positive
Recent reviews trending down: 64% over the last 30 days against 91% all-time.
Minimum on the Steam store: 4 GB of memory, GTX 560 and up, 12 GB of storage. Windows only.
Aimlabs is the aim trainer of choice for over 50 Million players, from beginners to esports pros. Our unique aim analysis optimizes your gameplay, targets your weaknesses & builds key skills for any FPS game! Time to warm up with our unlimited scenarios & rank up in-game!
What drives the score
How to read this
Grades run S to D, read from the buyer's side. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. How the grades work
- Steam lists in-app purchases but we have no detail on them. Small caution applied.
The value story
Value puts it in the top 11 percent of the games it competes with. It is better reviewed than 83 percent of its genre. The nearest things to it, Operation: Harsh Doorstop (free, scores 42) and War Trigger 3 (free, scores 5), are both worse buys on this math.
Players rate it 91 percent positive over its lifetime, but the last 30 days run 64 percent. Something recent has soured the room.
5.6 hours to finish it, 24 to exhaust it. The completionist tail is 4.2 times the campaign.
It came out 3 years ago, and 5.7K were online in it when we last checked, on Sep 26, 12:45 UTC.
5.7K players were online in it when we last checked, on Sep 26, 12:45 UTC.
The drop-off
93% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
5,730 players online when we last checked, on Sep 26, 12:45 UTC.
Player counts from the Steam Web API.
What players say
I have to admit, at first I wasn't too thrilled with the 2.0 release. It seemed like it was one thing after another - settings not saving or carrying over, the "different" layout of the menus, and just generally trying to figure out where everything went. I wanted to like it. Visually, it looked great and definitely felt much more modern than where we came from. But every time I thought, "Okay, maybe I've got...
I've had my doubts whether this'll actually improve my aim or not; I preferred Osu! for my flicks and aim training but it actually does work. Helped me figure out my ideal sensitivity, too
40% of screen is SCREAMING you to buy premium at all times to improve or what not which sucks. Monthly subscription too at that, sorry, the game is that good.
Steam reviews, mixed to match its Steam ratio and rotated daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Aimlabs scores 75/100 on the BANG Score (worth it) as of Oct 2, 2026. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/714010/aimlabsReviews set the ceiling, and the size of the player base moves the BANG Score inside it. How it works, and where it is weak → Steam reviews as of Sep 26.
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