
Albion Online
Skip · RPG · 2018
Steam Deck PlayableThe verdict
SKIP IT.
The reviews do not carry it. What it costs you is time.
- Length
- 33h
- Price
- Free to play
- Reviews
- 78% positive
Minimum on the Steam store: 4 GB of memory, Graphics card with DirectX 10 support or better, 2 GB of storage. Runs on Windows, macOS, Linux.
Albion Online is a fantasy sandbox MMORPG featuring a player-driven economy, classless combat system, and intense PvP battles. Explore a vast open world full of danger and opportunity. Grow your wealth, forge alliances, and leave your mark on the world of Albion.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
Against its own genre it lands in the top 22 percent on value. It is better reviewed than 70 percent of its genre. It outscores the games it most resembles, including Wurm Online (free, scores 10) and Undawn (free, scores 0).
Steam's global achievement data says about 9 percent of players ever finish it. On a 33-hour game, that is a lot of evenings most people never spend. Inside the two-hour refund window, 32 percent of the 110 reviews written there were positive, against 78 percent overall, and those are 6 percent of everything written about it.
Finishing takes 33 hours; clearing it takes 199, which is 6.0 times the campaign.
It came out 8 years ago and 8.2K were still playing it at the last check.
It is still busy. 8.2K players were in it at once at the last check, across 81 days of tracking. Free to start. It takes its money later, through cosmetic and currency.
The drop-off
57% start to 9% finishMost players never reach the end. On a 33-hour game, that's a lot of time most people never put in. Steam global achievements
Players
8,184 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
It would be a nice realxing game without the PvP. I would like to play a game like Albion with Raids, Dungeons, Content but without the hussle of beening farmed by a group of PvP Players and loose your stuff. Was playing MMORPGs with PvP(RvR) when I was young, now I'm old and just want to relaxe without the hussle of a competition. If you like me, don't waste your time on Albion. (sadly)
Too many liberals. The mods are douchebags who will threaten you if you don't fit in with their ideology. Killed any semblance of enjoyment in the game for me.
Albion is not a game you come to for a vacation. You come knowing that sooner or later, you will have to fight. I started in 2024 completely alone, with no guild, no friends and no idea how the game worked. Today I have 1,600+ hours, and it is the game I have the most recorded playtime on Steam. I strongly recommend it. But not to everyone. Albion's greatest strength is freedom. You can focus on PvP, PvE, gathering...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Albion Online scores 47/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/761890/albion-onlineThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.