
Solar 2
Worth it · Action · 2011
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $9.99.
- Length
- 2.5h
- Value
- $4.00/hr
- Reviews
- 91% positive
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Runs on Windows, macOS, Linux.
Dynamic abstract sandbox universe. Changes and evolves as you do.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $1.99, set in December 2013. Its cuts run 80 percent off as a rule. There have been 51 in the 14 years tracked, about 14 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 14 weeks.
On value it sits in the top 1 percent of its genre. It is pricier than 74 percent of its genre, and better reviewed than 96 percent. Among the games that feel like it, Learn to Fly 3 (free, scores 83) beats it on value, while it beats Universe Sandbox ($29.99, scores 75).
The press gave it 72; the people who bought it give it 91 percent. A 19-point gap in the buyer's favour.
Steam's global achievement data says about 2 percent of players ever finish it. On a 2.5-hour game, that is a lot of paid-for hours most people never see. This site sampled 332 of its Steam-purchase reviews; 2 were written by buyers who refunded it, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 85 percent of the 288 reviews written there were positive, against 91 percent overall, and those are 18 percent of everything written about it.
2.5 hours to finish it, 16 to exhaust it. The completionist tail is 6.5 times the campaign.
It carries Valve's Deck Verified rating and runs 2.5 hours, about as long as a handheld game wants to be.
The drop-off
73% start to 2% finishMost players never reach the end. On a 2.5-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
2 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
Cite this score
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Solar 2 scores 82/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/97000/solar-2The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.