
Unrailed!
Worth it · Multiplayer · 2020
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $19.99.
- Length
- 6.3h
- Value
- $3.17/hr
- Reviews
- 93% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Unrailed! is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 4 GB of memory, Intel HD Graphics 520, 2 GB of storage. Runs on Windows, macOS, Linux.
Unrailed! is a co-op multiplayer game where you have to work together with your friends to build a train track across endless procedurally generated worlds. Master random encounters with its inhabitants, upgrade your train and keep it from derailing!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $2.99. That was July 2025. It has been discounted 71 times in the 7 years tracked here, typically at 70 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
Value puts it in the top 1 percent of the games it competes with. It is pricier than 89 percent of its genre, and better reviewed than 99 percent. Among the games that feel like it, Stick Fight: The Game ($4.99, scores 86) beats it on value, while it beats Party Animals ($9.99, scores 51).
77 from critics against 93 percent from players, and the player number comes from people who own the game.
This site sampled 300 of its Steam-purchase reviews; 6 were written by buyers who refunded it, sampled from reviews written March 2026 to September 2026. That is more refunded reviewers than 8 in 10 paid games this site has sampled to the same depth, and among the 490 games in its genre sampled this deeply, 123 have a larger share. Inside the two-hour refund window, 82 percent of the 1,698 reviews written there were positive, against 93 percent overall, and those are 12 percent of everything written about it.
HowLongToBeat players log 6.3 hours as a typical playtime, and completionists log 43, 6.9 times as much.
Valve rates it Steam Deck Verified, and at 6.3 hours it is short enough to finish on one.
The drop-off
47% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
182 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Unrailed has such a fun art style with great sound design and makes for a great multiplayer experience! Probably play with more than 2 people though... UNLESS you are really REALLYYY good at BOTH 'team builder' AND 'fast paced' games. My teammate and I love trains, but we were super duper slow at this game... :(
The best coop game for introducing games to non-gamers. I have a girlfriend who has never ever played with joysticks. Not even games at all. It is the only she has been enjoying and understanding well.
If you like Overcooked and other stuff for couples of friends, you'll love this.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
Embed the live badge, copy the line, or download the card.
Unrailed! scores 83/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1016920/unrailedThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.