
Stick Fight: The Game
BANGER · Multiplayer · 2017
Steam Deck VerifiedThe verdict
BUY IT.
A BANGER at $4.99.
- Length
- 1.7h
- Value
- $2.94/hr
- Reviews
- 93% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Stick Fight: The Game is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 1 GB of memory, 399 MB of storage. Runs on Windows, macOS.
Stick Fight is a physics-based couch/online fighting game where you battle it out as the iconic stick figures from the golden age of the internet.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $1.49, set in December 2022. 65 discounts in the 9 years on record. They run about 60 percent off, roughly 5 weeks apart. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
Value puts it in the top 1 percent of the games it competes with. It is cheaper than 65 percent of its genre, and better reviewed than 99 percent. Among the games that feel like it, Bopl Battle ($9.99, scores 92) beats it on value, while it beats SpiderHeck ($14.99, scores 81).
27 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written April 2025 to September 2026. That is more refunded reviewers than 7 in 10 paid games this site has sampled to the same depth, and among the 490 games in its genre sampled this deeply, 202 have a larger share. Inside the two-hour refund window, 84 percent of the 13,843 reviews written there were positive, against 93 percent overall, and those are 14 percent of everything written about it.
HowLongToBeat players log 1.7 hours as a typical playtime, and completionists log 8, 4.8 times as much.
125,418 people have reviewed it, which is a big enough crowd to settle the number.
At 1.7 hours it is a handheld-sized game, and Valve rates it Deck Verified.
The drop-off
82% start to 2% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
265 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I remember seeing lots of vids abt this game years ago on YouTube, and ofc after seeing it again after so many years I had to buy it, especially since it's really cheap, especially when it's on sale lol What do you do in the game? You kill the other players with your fists, by blocking their hits which will push them away (can push them on spikes or out of the map), and with weapons, yay! I find the game kinda...
the game is full of hackers and bugs trying to find a match is difficult so its a no go
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
Stick Fight: The Game scores 86/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/674940/stick-fight-the-gameThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.