
SpiderHeck
Worth it · Multiplayer · 2022
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $14.99.
- Length
- 6.4h
- Value
- $2.34/hr
- Reviews
- 93% positive
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Minimum on the Steam store: 4 GB of memory, nVidia GTX 550 ti, 1.1 GB of storage. Windows only.
Spiders with laser swords! Duel to the death against your friends or choose to team up and hold back swarms of savage enemies. Swing, stab and shoot with style, effortlessly performing movie-worthy parkour.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $5.99. That was April 2025. 40 discounts in the 4 years on record. They run about 50 percent off, roughly 5 weeks apart. Today it is at full price. The last sale was this month, and on this game's rhythm the next one tends to arrive within 5 weeks.
Value puts it in the top 1 percent of the games it competes with. It is pricier than 79 percent of its genre, and better reviewed than 98 percent. Among the games that feel like it, Stick Fight: The Game ($4.99, scores 86) beats it on value, while it beats Nidhogg 2 ($14.99, scores 52).
This site sampled 537 of its Steam-purchase reviews; 14 were written by buyers who refunded it, sampled from reviews written September 2022 to September 2026. Inside the two-hour refund window, 75 percent of the 381 reviews written there were positive, against 93 percent overall, and those are 10 percent of everything written about it.
Valve rates it Steam Deck Verified, and at 6.4 hours it is short enough to finish on one.
The drop-off
77% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
66 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
No data upstream: critic score (Metacritic).
Cite this score
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SpiderHeck scores 81/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1329500/spiderheckThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 19, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.