
Space Pirates and Zombies
Worth it · Shooter · 2011
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $9.99.
- Length
- 29.9h
- Value
- $0.33/hr
- Reviews
- 91% positive
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Minimum on the Steam store: 1 GB of memory, 256MB 3D DirectX 9 Compatible video card, 246 MB of storage. Runs on Windows, macOS, Linux.
Explore a randomly generated Galaxy populated with factions, enemies, missions, and items providing you with a unique experience each time you play.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
June 2013 is where it bottomed out, at $1.99. Its cuts run 50 percent off as a rule. There have been 99 in the 14 years tracked, about 5 weeks apart. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
Against its own genre it lands in the top 6 percent on value. It is better reviewed than 85 percent of its genre. Among the games that feel like it, Endless Sky (free, scores 83) beats it on value, while it beats Space Pirates And Zombies 2 ($19.99, scores 51).
74 from critics against 91 percent from players, and the player number comes from people who own the game.
Steam's global achievement data says about 7 percent of players ever finish it. On a 29.9-hour game, that is a lot of paid-for hours most people never see. This site sampled 360 of its Steam-purchase reviews; none were written by buyers who refunded it, sampled from reviews written April 2020 to August 2026. Inside the two-hour refund window, 54 percent of the 134 reviews written there were positive, against 91 percent overall, and those are 6 percent of everything written about it.
The drop-off
54% start to 7% finishMost players never reach the end. On a 29.9-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
10 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Works still with Win 10. No bugs seen. Should run on a toaster. Mods are in the Community Hub Diskussion as the website was nuked.
INTRODUCTION i wish there was a "meh" option and i should give this game a negative review but because the game is so old and was created by two people and is still a better option then a lot of new games made by bigger studios I'll give this a thumbs up. i started playing this back in high school and beat most of the game and then left it alone until recently where I beat this in the last couple of days. What I...
What's not to like, I did all of the achievements even. TotalBiscuit gave his voice to one of the best space top down shooters ever made. Only eclipsed by the one and only starfarer, or starsector as it is named these days. Visuals that still hold up nicely, I guess because they are sprites made with love and not 3d crap that gets outdated fast. I mean sure, there are some parts that look a bit off, but it's overall...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Space Pirates and Zombies scores 82/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/107200/space-pirates-and-zombiesThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.