
Space Pirates And Zombies 2
Fair · RPG · 2017
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $19.99. Buy it if you want it.
- Length
- 16.4h
- Value
- $1.22/hr
- Reviews
- 79% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Space Pirates And Zombies 2 is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 2 GB of memory, 1GB 3D DirectX 9 Compatible video card, 1 GB of storage. Runs on Windows, macOS, Linux.
Design and then improve the ultimate mothership. Explore a persistent living galaxy populated by 200 unique captains that can do everything you can do. Survive the zombie infection and then fight them back. Make allies and start your own faction. Build your empire. Also includes Sandbox Mode.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
June 2026 is where it bottomed out, at $3.99. It has been discounted 78 times in the 10 years tracked here, typically at 50 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
Against its own genre it lands in the top 16 percent on value. It is pricier than 90 percent of its genre, and better reviewed than 71 percent. Among the games that feel like it, Endless Sky (free, scores 83) beats it on value, while it beats StarMade ($14.99, scores 15).
Steam's global achievement data puts 23 percent of players at this game's ending achievement. The median game this site can measure sits at 8. This site sampled 419 of its Steam-purchase reviews; 2 were written by buyers who refunded it, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 27 percent of the 271 reviews written there were positive, against 79 percent overall, and those are 10 percent of everything written about it.
The drop-off
93% start to 23% finishA normal fall-off for a game this long. Steam global achievements
Players
6 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Where's my S.P.A.Z.3? 😕 Really, this was one of my favorite games I always end up thinking about, and recently went back to. It does so much right. The strategy, the RNG, the AI feeling like actual people you can care about, or hate, and this was well before the AI slop era. Even with a lack of voice line variety, the execution is done so well, that it makes me appreciate each character, even when they share the...
It's alright, but it doesn't capture the fun or the charm of SPAZ. The first game is superior, there are other, better games like this if you want an arcade space fix.
SPAZ 2 is a downgrade in every possible way the early game is boring the ship-building feels half-baked and it completely lacks the charm or fun of the first honestly just play SPAZ1 or one of the many better games in the genre that came before (Rogue Galaxy) or after (Avorion)
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
Space Pirates And Zombies 2 scores 51/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/252470/space-pirates-and-zombies-2The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.