Blocks That Matter

Blocks That Matter

Fair · Strategy · 2011

Steam Deck Playable

The verdict

NO RUSH.

Fair at $4.99. Buy it if you want it.

Length
5.8h
Value
$0.86/hr
Reviews
78% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
5.8h
main story (HowLongToBeat)
Completionist
22.4h
100% (HowLongToBeat)
$/hr
$0.86
price ÷ main-story length
Price
$4.99
as of Sep 24
Reviews
78%
785 reviews, as of Aug 2
Metacritic
72
critic score
Players
150K
owners (estimate)
Released
2011

Minimum on the Steam store: 1 GB of memory, OpenGL compatible 128Mo VRAM, 246 MB of storage. Runs on Windows, Linux.

When indie game developers Alexey and Markus are in trouble, their only hope comes from their creation.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$0.86/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Engagement7% finish
How far players actually get (achievements), a top-end bonus
Holding it back
Reviews78% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
For context
Length5.8 hours
How much game you get. Hours feed the value per dollar
Reach150K+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds0 of 42 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $0.99. That was March 2013. Its cuts run 60 percent off as a rule. There have been 47 in the 14 years tracked, about 12 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 12 weeks.

On value it sits in the top 13 percent of its genre. It is better reviewed than 70 percent of its genre. Among the games that feel like it, Tales From Space: Mutant Blobs Attack ($9.99, scores 62) beats it on value, while it beats Bloody Trapland ($4.99, scores 51).

Steam's global achievement data says about 7 percent of players ever finish it. On a 5.8-hour game, that is a lot of paid-for hours most people never see. Inside the two-hour refund window, 64 percent of the 103 reviews written there were positive, against 78 percent overall, and those are 26 percent of everything written about it.

5.8 hours to finish it, 22 to exhaust it. The completionist tail is 3.9 times the campaign.

The drop-off

77% start to 7% finish
050100rarestfirst achievement

Most players never reach the end. On a 5.8-hour game, that's a lot you pay for and may never use. Steam global achievements

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Blocks That Matter scores 52/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/111800/blocks-that-matter
Embed the live badge

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<a href="https://steambangers.com/game/111800/blocks-that-matter"><img src="https://steambangers.com/api/badge/111800" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/111800)](https://steambangers.com/game/111800/blocks-that-matter)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Critics vs players+6
Critics
72
Players
78
Critics and players agree on this one.
Metacritic critics · 785 Steam player reviews

Tags

Details

DeveloperSwing Swing Submarine
PublisherSwing Swing Submarine
GenreStrategy
Released2011
Achievements32