RISK: Global Domination

RISK: Global Domination

Fair · Strategy · 2020

Steam Deck Playable

The verdict

NO RUSH.

Free and middling. Worth a look if the genre is yours.

Length
14.4h
Price
Free to play
Reviews
79% positive

Recent reviews trending down: 65% over the last 30 days against 79% all-time.

Length
14.4h
main story (HowLongToBeat)
Completionist
31.8h
100% (HowLongToBeat)
$/hr
Free
price ÷ main-story length
Price
Free
Reviews
79%
41,469 reviews, as of Aug 2
Players
3.5M
owners (estimate)
Released
2020

Minimum on the Steam store: 2 GB of memory, DirectX 11, 1 GB of storage. Runs on Windows, macOS.

Take over the world in RISK: Global Domination, the iconic strategy board game with 100+ original and classic maps and millions of players
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
ValueFree
Price per hour of game. It moves the score inside the ceiling reviews set
Reach3.5M+ players
How many own it, a popularity + confidence signal
Holding it back
Reviews79% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
MonetizationUnlock
Paid extras, but no loot boxes or currency. A light touch
Recent reviews65% (30 days)
Trending down vs lifetime, a small dip
For context
Length14 hours
How much game you get. Hours feed the value per dollar
RefundsFree
A free game cannot be refunded, so the label never applies

The value story

Value puts it in the top 14 percent of the games it competes with. It is better reviewed than 76 percent of its genre. Among the games that feel like it, Card Hunter (free, scores 62) beats it on value, while it beats KARDS - The WW2 Card Game (free, scores 21).

Players rate it 79 percent positive over its lifetime, but the last 30 days run 65 percent. Something recent has soured the room.

The main story runs 14.4 hours. Doing everything runs 32, 2.2 times as long.

It came out 6 years ago and 2.2K were still playing it at the last check.

It is still busy. 2.2K players were in it at once at the last check, across 81 days of tracking. Free to start. It takes its money later, through unlock.

In-app purchasesUnlockPCGamingWiki

The drop-off

96% start to <1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

2,153 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

RISK: Global Domination scores 52/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1128810/risk-global-domination
Embed the live badge

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<a href="https://steambangers.com/game/1128810/risk-global-domination"><img src="https://steambangers.com/api/badge/1128810" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/1128810)](https://steambangers.com/game/1128810/risk-global-domination)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.