
Medieval Dynasty
Worth it · RPG · 2021
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $34.99.
- Length
- 31.1h
- Value
- $1.13/hr
- Reviews
- 90% positive
Recent reviews trending down: 79% over the last 30 days against 90% all-time.
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Minimum on the Steam store: 8 GB of memory, 20 GB of storage. Windows only.
Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying! Play alone or team up with friends to enjoy the ultimate medieval experience.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $17.49, set in December 2025. Its cuts run 25 percent off as a rule. There have been 55 in the 6 years tracked, about 6 weeks apart. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Value puts it in the top 1 percent of the games it competes with. It is pricier than 96 percent of its genre, and better reviewed than 94 percent. Among the games closest to it, Life is Feudal: Your Own ($19.99, scores 11) and Wurm Unlimited ($29.99, scores 20) both come in lower.
73 from critics against 90 percent from players, and the player number comes from people who own the game.
Players rate it 90 percent positive over its lifetime, but the last 30 days run 79 percent. Something recent has soured the room. This site sampled 800 of its Steam-purchase reviews; 18 were written by buyers who refunded it, sampled from reviews written December 2025 to September 2026. Inside the two-hour refund window, 58 percent of the 1,813 reviews written there were positive, against 90 percent overall, and those are 4 percent of everything written about it.
31.1 hours to finish it, 235 to exhaust it. The completionist tail is 7.5 times the campaign.
Still 1.4K concurrent players, 5 years in.
The drop-off
74% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
1,366 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I absolutely LOVE this game ! I had my eyes on it for some time, but I didn't expect to enjoy it SO MUCH. I love city builders, but to actually be in the first person view and have the RPG feeling with it, plus the medieval setting, is kinda everything I dreamed of. It is beautiful, I love optimizing things so the management side is nice, you can also go and do things yourself if you prefer. I find hunting...
After almost 1400 hours on the game and 75% of achievements unlocked I can safely say that I love this game. I have watched village after village spring forth from nothing and I enjoy it every single time!
nice and relaxing game, with many options to fit the game mechanics exactly to your preference
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Medieval Dynasty scores 83/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1129580/medieval-dynastyThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.