
Monaco: What's Yours Is Mine
Worth it · Action · 2013
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $14.99.
- Length
- 8.3h
- Value
- $1.81/hr
- Reviews
- 91% positive
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Minimum on the Steam store: 502 MB of storage. Runs on Windows, macOS, Linux.
Monaco: What's Yours Is Mine is a single player or co-op heist game. Assemble a crack team of thieves, case the joint, and pull off the perfect heist.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
December 2014 is where it bottomed out, at $1.34. 73 discounts in the 13 years on record. They run about 80 percent off, roughly 7 weeks apart. Today it is at full price. The last sale was this month, and on this game's rhythm the next one tends to arrive within 7 weeks.
Value puts it in the top 1 percent of the games it competes with. It is pricier than 86 percent of its genre, and better reviewed than 96 percent. Among the games that feel like it, The Escapists 2 ($4.99, scores 84) beats it on value, while it beats Of Guards And Thieves (free, scores 60).
Critics scored it 83. Players sit 8 points higher at 91 percent, which usually means a game that plays better than it reviews.
2 of the 353 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 80 percent of the 848 reviews written there were positive, against 91 percent overall, and those are 23 percent of everything written about it.
The main story runs 8.3 hours. Doing everything runs 35, 4.2 times as long.
The drop-off
36% start to 1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
6 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Monaco isn't just one of the best co-op games ever made. This little bastard kicks the door down, steals your wallet, blows up your expectations, and then politely asks if you'd like to play another round. YES. OBVIOUSLY. This is a ♥♥♥ hallmark of excellence. Original? Absolutely. Beautifully designed? You bet your ass. Good-looking? Hell yes. Well-written? Surprisingly as ♥♥♥♥. Challenging? Enough to make your...
The most underrated game ive ever played and personally my favourite stealth game
While the game is great, and I really enjoyed it. I wouldn't recommend simply because the controller support is terrible. I understand that this game came out in 2013, but if you're looking for a local co-op game, I hope you have an xbox 360 controller lying around because that's the only kind of controller it will support. The game itself is fun and worth 20 AUD. Another note for completionists, this game requires...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Monaco: What's Yours Is Mine scores 83/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/113020/monaco-what-s-yours-is-mineThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 11, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.