
Ghostrunner
Worth it · Shooter · 2020
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $7.49.
- Length
- 7.1h
- Value
- $1.05/hr
- Reviews
- 91% positive
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Minimum on the Steam store: 8 GB of memory, GeForce GTX 1050 (2048 MB) / Radeon RX 550 (4096 MB), 22 GB of storage. Windows only.
Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $7.49, set in April 2025. 48 discounts in the 6 years on record. They run about 70 percent off, roughly 6 weeks apart. Today's $7.49 at 75 percent off matches the lowest price in the record.
At full price it scores 53. The current cut is what makes it a 76.
Value puts it in the top 9 percent of the games it competes with. It is pricier than 87 percent of its genre, and better reviewed than 87 percent. Among the games that feel like it, Turbo Overkill ($5.99, scores 94) beats it on value, while it beats Ghostrunner 2 ($7.99, scores 56).
The press gave it 81; the people who bought it give it 91 percent. A 10-point gap in the buyer's favour.
This site sampled 800 of its Steam-purchase reviews; 7 were written by buyers who refunded it, sampled from reviews written January 2025 to August 2026. That is fewer refunded reviewers than 7 in 10 paid games this site has sampled to the same depth, and among the 725 games in its genre sampled this deeply, 586 have a larger share. Inside the two-hour refund window, 72 percent of the 4,131 reviews written there were positive, against 91 percent overall, and those are 9 percent of everything written about it. It sells extras on top of the sticker price (cosmetic); the score docks it lightly for that.
7.1 hours to finish it, 15 to exhaust it. The completionist tail is 2.0 times the campaign.
The drop-off
75% start to 2% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
174 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Certainly worth a playthrough but really not anything too special. First off I want to mention a huge flaw with this game almost nobody seems to be talking about: YOU CANNOT SAVE THE GAME MID LEVEL Keep in mind these levels easily take 20-40 minutes on a first playthrough... This alone makes the game significantly worse for me. The music is great, the story is pretty entertaining (architect voice actor carries it...
i like this game and the same time i don't what i like: *combat skills *adrenaline vibe *parkour *enemies styles *bosses what i DO not like is: *hitboxes *perfect timing *getting one shot by one last enemy and restart pretty annoying *the katana guys are most annoying to parry you have to perfectly parry it or die *eye straining i like the game and i already finished it so was it fun? yes play it again? no
no saving at checkpoints- game restarts at the start of each level if you switch off the game mid level. frustrating to lose 30 to 50 mins of progress if you need to sleep or go to work and you are stuck at a hard enemy. this artificial difficulty doesn't respect my time as a working adult gamer.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Ghostrunner scores 76/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1139900/ghostrunnerThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.