
METAL GEAR RISING: REVENGEANCE
BANGER · Action · 2014
Steam Deck VerifiedThe verdict
BUY IT.
A BANGER at $29.99.
- Length
- 7.2h
- Value
- $4.17/hr
- Reviews
- 96% positive
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Minimum on the Steam store: 2 GB of memory, Nvidia Geforce GTS 450, 25 GB of storage. Runs on Windows, macOS.
Developed by Kojima Productions and PlatinumGames, METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into exciting new territory with an all-new action experience. The game seamlessly melds pure action and epic story-telling that surrounds Raiden – a child soldier transformed into a half-human, half-cyborg ninja who...
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $5.99. That was December 2014. 57 discounts in the 13 years on record. They run about 75 percent off, roughly 8 weeks apart.
Against its own genre it lands in the top 1 percent on value. It is pricier than 98 percent of its genre, and better reviewed than 99 percent. It outscores the games it most resembles, including DmC: Devil May Cry ($29.99, scores 65) and Vanquish ($19.99, scores 58).
$55.99 is where it would stop being a BANGER. Today it is $29.99.
Critics scored it 83. Players sit 13 points higher at 96 percent, which usually means a game that plays better than it reviews.
This site sampled 800 of its Steam-purchase reviews; 10 were written by buyers who refunded it, sampled from reviews written July 2024 to September 2026. That is fewer refunded reviewers than 8 in 10 paid games this site has sampled to the same depth, and among the 3,221 games in its genre sampled this deeply, 2,818 have a larger share. Inside the two-hour refund window, 76 percent of the 3,492 reviews written there were positive, against 96 percent overall, and those are 5 percent of everything written about it.
The main story runs 7.2 hours. Doing everything runs 41, 5.8 times as long.
Valve rates it Steam Deck Verified, and at 7.2 hours it is short enough to finish on one.
The drop-off
86% start to 2% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
242 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Saw the trailer for this game back at E3 2012, when I was just a little girl. I could never play it because of a defect in my eyes that made PS3's 3D effects give me terrible motion sickness. I specially trained my eyes so I could finally play it, and I finished it today. One of the best video games I've ever played. Absolutely the best work Platinum Games has ever done. 10/10.
Absolute PEAK game, no joke, 10/10, especially when you get the fox blade; you can just slice through them. It's amazing, and the music is also PEAAAK. Every song hit and gave me chills; buy the game. It's good.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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METAL GEAR RISING: REVENGEANCE scores 96/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/235460/metal-gear-rising-revengeanceThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.