The Sims™ 4

The Sims™ 4

Worth it · Strategy · 2020

Steam Deck Playable

The verdict

PLAY IT.

Worth it at free.

Length
22.5h
Price
Free to play
Reviews
86% positive
Length
22.5h
main story (HowLongToBeat)
Completionist
278.9h
100% (HowLongToBeat)
$/hr
Free
price ÷ main-story length
Price
Free
Reviews
86%
198,227 reviews, as of Aug 1
Players
15.0M
owners (estimate)
Released
2020

Minimum on the Steam store: 4 GB of memory, 26 GB of storage. Windows only.

Play with life and discover the possibilities. Unleash your imagination and create a world of Sims that’s wholly unique. Explore and customize every detail from Sims to homes–and much more.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
ValueFree
Price per hour of game. It moves the score inside the ceiling reviews set
Replayability~135h to replay
Co-op and replay time. The value score counts hours well past the 23h main story
Reach15M+ players
How many own it, a popularity + confidence signal
MonetizationNone
No in-game purchases. Paid DLC exists and is not docked
Holding it back
Reviews86% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
DRMEA account needed
Needs a second account on top of Steam, a small friction discount
For context
Length23 hours
How much game you get. Hours feed the value per dollar
RefundsFree
A free game cannot be refunded, so the label never applies

The value story

Against its own genre it lands in the top 3 percent on value. It is better reviewed than 91 percent of its genre. Among the games that feel like it, Supermarket Together (free, scores 89) beats it on value, while it beats The Sims™ 3 ($19.99, scores 67).

Inside the two-hour refund window, 58 percent of the 2,712 reviews written there were positive, against 86 percent overall, and those are 3 percent of everything written about it.

Finishing takes 22.5 hours; clearing it takes 279, which is 12 times the campaign.

Still 25.3K concurrent players, 6 years in.

It is still busy. 25.3K players were in it at once at the last check, across 81 days of tracking.

Players

25.3K players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

They now give you ads that completely stop your gameplay like a f*cking mobile game. This new update has to be the dumbest b*llshit I've ever seen in my entire life. Whoever thought of this was a good idea and then all the people who agreed genuinely have to be eating paint, and that's insult to people who eat paint.
PhantomNot recommendedafter 302h18 found this helpfulRead on Steam
Waste of time. completely boring, you have to buy packs (which the cost of each one is a joke) to make it entertaining in the slightest, and even then they're boring. Don't bother just cuz it's free, save your time and energy and don't put it into this crappy game.
BonB0nNot recommendedafter 11hAug 2026Read on Steam
its sad that sims 5 is not coming. i guess its easier to make money with tones of dlcs
jailbirdRecommendedafter 22h48 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

The Sims™ 4 scores 70/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1222670/the-sims-4
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<a href="https://steambangers.com/game/1222670/the-sims-4"><img src="https://steambangers.com/api/badge/1222670" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/1222670)](https://steambangers.com/game/1222670/the-sims-4)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.