Craftopia

Craftopia

Skip · RPG · 2020 · Early Access

Steam Deck Playable

The verdict

SKIP IT.

The value isn't there at $24.99.

Length
16.2h
Value
$1.54/hr
Reviews
76% positive
Reviews or length hold it below the tiers even at a deep discount.

Recent reviews trending down: 43% over the last 30 days against 76% all-time.

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Length
16.2h
main story (HowLongToBeat)
Completionist
40.7h
100% (HowLongToBeat)
$/hr
$1.54
price ÷ main-story length
Price
$24.99
as of Sep 24
Reviews
76%
20,255 reviews, as of Sep 15
Players
1.5M
owners (estimate)
Released
2020

Minimum on the Steam store: 8 GB of memory, VRAM 2GB, 12 GB of storage. Windows only.

Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Holding it back
Value$1.54/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Reviews76% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Early accessUnfinished
Still in development, a small confidence discount until 1.0
Recent reviews43% (30 days)
Trending down vs lifetime, a small dip
For context
Length16 hours
How much game you get. Hours feed the value per dollar
Reach1.5M+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds14 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $14.99, set in September 2022. It has been discounted 48 times in the 6 years tracked here, typically at 40 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.

On value it sits in the top 43 percent of its genre. It is pricier than 92 percent of its genre, and better reviewed than 60 percent. Among the games that feel like it, Necesse ($9.74, scores 79) beats it on value, while it beats Reign Of Kings ($9.99, scores 2).

Players rate it 76 percent positive over its lifetime, but the last 30 days run 43 percent. Something recent has soured the room. Of the 800 Steam-purchase reviews this site sampled, 14 come from buyers who refunded the game, sampled from reviews written January 2025 to September 2026. Inside the two-hour refund window, 56 percent of the 2,594 reviews written there were positive, against 76 percent overall, and those are 15 percent of everything written about it.

The main story runs 16.2 hours. Doing everything runs 41, 2.5 times as long.

The drop-off

16% start to <1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

119 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

I find it really disappointing that a bunch of people have been bombarding the reviews with negatives because of pocketpair's decision to focus on their HUGE (emphasis on the word "HUGE" because I can't possibly explain how much bigger palworld is, it goes beyond what an indie company could possibly hope to achieve) release palworld. 1. whether you believe palworld is the superior game or not is irrelevant, and...
GreiigaRecommendedafter 21h33 found this helpfulearly accessRead on Steam
there was a time where this game was really different from what it is now.. i'm looking forward for the 1.0 to jump back to this new experience they worked for 6 years now, as for this moment... here! take this! 👍
| DAMIRCIK |™Recommendedafter 4.2hSep 2026early accessRead on Steam
DON'T YOU DARE! DON'T BUY THIS GAME UNTIL YOU SEE THAT VERSION 1.0 IS OUT, DON'T YOU DARE!!!! They NEVER completed the development of this game. They are only releasing updates so Steam doesn't mark it as abandoned. The updates are minimal and unnecessary. They used this as a base for Palworld and are laughing at the people who believed they would actually finish it. TODAY, they released a 6th-anniversary event...
MaxNot recommendedafter 141h34 found this helpfulearly accessRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Craftopia scores 34/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1307550/craftopia
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<a href="https://steambangers.com/game/1307550/craftopia"><img src="https://steambangers.com/api/badge/1307550" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/1307550)](https://steambangers.com/game/1307550/craftopia)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.