
RuneScape: Dragonwilds
Fair · RPG · 2026
Steam Deck UnsupportedThe verdict
NO RUSH.
Fair at $29.99. Buy it if you want it.
- Length
- 20.2h
- Value
- $1.48/hr
- Reviews
- 81% positive
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Minimum on the Steam store: 8 GB of memory, NVIDIA GeForce GTX 1060, 6GB, AMD Radeon RX 5600XT or Intel Arc A750, 8GB, 25 GB of storage. Windows only.
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $20.99, set in December 2025. 6 discounts in the 18 months on record. They run about 30 percent off, roughly 11 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 11 weeks.
Value puts it in the top 14 percent of the games it competes with. It is pricier than 94 percent of its genre, and better reviewed than 78 percent. Among the games that feel like it, Valheim ($29.99, scores 92) beats it on value, while it beats Voidtrain ($29.99, scores 33).
Of the 800 Steam-purchase reviews this site sampled, 17 come from buyers who refunded the game, sampled from reviews written July 2026 to September 2026. Inside the two-hour refund window, 48 percent of the 2,388 reviews written there were positive, against 81 percent overall, and those are 9 percent of everything written about it.
The drop-off
25% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
851 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Pretty fun, love the skill system of learn by doing. World is huge for exploring, resource gathering is actually enjoyable for some reason lol. Build system is excellent.
Back in the day as a kid I played the OG Runescape (did we all get our parents to pay for membership? haha), now as an adult it is truely awesome to come back to the same world (with many throwbacks to the OG game) and sit down after a hectic work/day job to reach the equivalent of that magic level 126 and get the level 99 skill capes in Dragonwilds, or grind away questing, slaying dragons and constructing a new...
One single bug has rendered the last 100 hours on this game null. Forget the bad audio bugs, I can play through that and be happy. Forget the random item loss bugs that happen AFTER the audio starts getting shotty. How about in the black knight castle I'm shadow banned from fighting the boss and progressing because APPARENTLY if your quest item inventory is full, when you dig up the glass owl to give for a dream...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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RuneScape: Dragonwilds scores 53/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1374490/runescape-dragonwildsThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 6, price as of Sep 23.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.