Manor Lords

Manor Lords

Skip · Strategy · 2024 · Early Access

Steam Deck Playable

The verdict

SKIP IT.

The value isn't there at $39.99.

Length
10.7h
Value
$3.74/hr
Reviews
84% positive
Reviews or length hold it below the tiers even at a deep discount.
Watch this gameOne email when it is worth buying. Your call on what that means.

Get one email when Manor Lords is worth buying.

One email per game. Unsubscribe in a click.

Length
10.7h
main story (HowLongToBeat)
Completionist
28.1h
100% (HowLongToBeat)
$/hr
$3.74
price ÷ main-story length
Price
$39.99
as of Sep 24
Reviews
84%
91,568 reviews, as of Sep 12
Players
3.5M
owners (estimate)
Released
2024

Minimum on the Steam store: 8 GB of memory, 15 GB of storage. Windows only.

Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. Rule your lands as a medieval lord – the seasons pass, the weather changes, and cities rise and fall.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Value$3.74/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Reviews84% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Early accessUnfinished
Still in development, a small confidence discount until 1.0
For context
Length11 hours
How much game you get. Hours feed the value per dollar
Reach3.5M+ players
How many own it, a popularity + confidence signal
Refunds8 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $25.99. That was June 2025. 25 discounts in the 2 years on record. They run about 35 percent off, roughly 6 weeks apart. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.

On value it sits in the top 23 percent of its genre. It is pricier than 98 percent of its genre, and better reviewed than 87 percent. On the same math Empires of the Undergrowth ($29.99, scores 76) and Workers & Resources: Soviet Republic ($39.99, scores 85) are the better buys, and they are the games it most resembles.

This site sampled 800 of its Steam-purchase reviews; 8 were written by buyers who refunded it, sampled from reviews written July 2026 to September 2026. Inside the two-hour refund window, 75 percent of the 4,528 reviews written there were positive, against 84 percent overall, and those are 6 percent of everything written about it.

10.7 hours to finish it, 28 to exhaust it. The completionist tail is 2.6 times the campaign.

The drop-off

99% start to <1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

1,977 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

Yesterday I played first time in 2 years. I must say I am a little disappointed with how much game progressed since then.. Lots of QOL stuff that was discussed here back in the day is still not present, game feels off and bugs are still prevalent. I honestly can't remember what changed since then but I can't see much to be honest. Things are still not obvious (like farming), 'documentation' still misses things like...
sorekNot recommendedafter 22h67 found this helpfulearly accessRead on Steam
The Sad but True Review For Manor Lords The first time I heard about Manor Lords, I was thrilled, A medevial city builder with total war style combat. So, I waited.... and waited some more for this game, over 3-5 years past and it finally released. It was rocky and glitchy at first, like sometimes you couldn't even finish the game due to game breaking bugs. But, I gave it time and waited patiently as updates were...
Repo MarioNot recommendedafter 87h94 found this helpfulearly accessRead on Steam
been playing this game for some years now, and it has been quite the jurney. It keeps getting better and better, the graphics are amazing, the desing, the combat system, the city manager and builder aspects are also beautiful! thank you for keep working on the game, many studios would´ve just launched and collected their money. Thank you for this game, I love it! I hope to se more of it!
juampilatorreRecommendedafter 400h19 found this helpfulearly accessRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Manor Lords scores 45/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1363080/manor-lords
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/1363080/manor-lords"><img src="https://steambangers.com/api/badge/1363080" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/1363080)](https://steambangers.com/game/1363080/manor-lords)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.