

There's been a murder aboard the Reuss Express, and you're the suspects! Prove your innocence in this comedy 'point n' click' murder mystery - packed with twists, laughs, and larger-than-life characters!
Each input wears a grade, S to D, read from the buyer's side. The color is the direction: green raises the score, red lowers it, grey sits neutral. ▼ marks a dock, ? a missing input, • a fact this genre's score does not use. The exact weights stay secret. These are the inputs and the direction each pushes.
People genuinely stick with this one. Steam global achievements
Get one email when Loco Motive is worth buying.
One email per game. Unsubscribe in a click. No spam.
Worth it · Narrative · 2024
Steam Deck VerifiedBUY IT.
Yes, worth it at $10.79. A BANGER if it drops to $7.82.
about 8.9h$10.79 (~)
Better value than 99% of Narrative games
The verdict is built to be quoted. Copy the line, or embed the live badge.
Loco Motive scores 79/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steamBANGERS.com/game/1709880/loco-motiveThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It rates value, not taste. Whether it is for you is on you. How the score is computed → Data · updated 3h ago.
Lowest price we've tracked
Low $10.79High $17.99Now $10.7940% off high
Price line + bands by tier:Worth itPrice history via IsThereAnyDeal.
Peak 15Low 15Latest 15
Daily peak concurrent players.Player counts via SteamSpy.
The lowest price on record is $10.79, set in July 2026. It has been discounted 18 times in the 2 years tracked here, typically at 20 percent off, with about 4 weeks between sales. The math puts its BANGER price at $7.82. No recorded sale has reached it yet.
On value it sits in the top 1 percent of its genre. The games it most resembles do better on the same math: The Mermaid Mask ($19.99, scores 80) and The Secret of Monkey Island: Special Edition ($9.99, scores 80) both outscore it.
About 37 percent of players see it through to the end, which is high. People who start this one tend to stay.
No data upstream: critic score (Metacritic).