
Team Fortress Classic
Worth it · Multiplayer · 1999
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $4.99.
- Length
- 15.9h
- Value
- $0.31/hr
- Reviews
- 87% positive
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Runs on Windows, macOS, Linux.
One of the most popular online action games of all time, Team Fortress Classic features over nine character classes -- from Medic to Spy to Demolition Man -- enlisted in a unique style of online team warfare. Each character class possesses unique weapons, items, and abilities, as teams compete online in a variety of game play modes.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
June 2019 is where it bottomed out, at $0.49. Its cuts run 80 percent off as a rule. There have been 48 in the 14 years tracked, about 14 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 14 weeks.
Against its own genre it lands in the top 3 percent on value. It is cheaper than 60 percent of its genre, and better reviewed than 93 percent. The games it most resembles do better on the same math. Counter-Strike ($9.99, scores 96) and Team Fortress 2 (free, scores 75) both outscore it.
Of the 800 Steam-purchase reviews this site sampled, 13 come from buyers who refunded the game, sampled from reviews written May 2020 to August 2026. Inside the two-hour refund window, 80 percent of the 3,692 reviews written there were positive, against 87 percent overall, and those are 52 percent of everything written about it.
Players
66 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
It is older than me btw but still its good to play it after a long day at shcool
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
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Team Fortress Classic scores 71/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/20/team-fortress-classicThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 3, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.