A Game of Dwarves

A Game of Dwarves

Skip · Strategy · 2012

The verdict

SKIP IT.

The value isn't there at $9.99.

Length
35h
Value
$0.29/hr
Reviews
63% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
35h
main story (HowLongToBeat)
Completionist
68.5h
100% (HowLongToBeat)
$/hr
$0.29
price ÷ main-story length
Price
$9.99
as of Sep 24
Reviews
63%
555 reviews, as of Aug 2
Metacritic
60
critic score
Players
150K
owners (estimate)
Released
2012

Minimum on the Steam store: 4 GB of memory, Shader Model 4.0 compatible card (minimum Nvidia GeForce 8000, AMD Radeon 2000), 3 GB of storage. Windows only.

A Dwarven Prince on a quest to reclaim his people’s stolen land will take you on a great journey. Explore a continent filled with buried treasures and unearth mysteries that have laid hidden since the Great War.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$0.29/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Engagement17% finish
How far players actually get (achievements), a top-end bonus
Holding it back
Reviews63% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones Scored as 64% after the small-sample adjustment
For context
Length35 hours
How much game you get. Hours feed the value per dollar
Reach150K+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds0 of 71 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $1.99. That was October 2014. Its cuts run 75 percent off as a rule. There have been 100 in the 14 years tracked, about 6 weeks apart. Today it is at full price. The last sale was about 2 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.

It is pricier than 70 percent of its genre, and less well reviewed than 88 percent. Craft The World ($18.99, scores 77) outscores it, and so does Kingdom: Classic (free, scores 81). Both sit among its closest neighbours.

Steam's global achievement data says about 17 percent of players ever finish it. On a 35-hour game, that is a lot of paid-for hours most people never see.

The drop-off

73% start to 17% finish
050100rarestfirst achievement

A normal fall-off for a game this long. Steam global achievements

Players

1 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

A Game of Dwarves scores 15/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/200370/a-game-of-dwarves
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/200370/a-game-of-dwarves"><img src="https://steambangers.com/api/badge/200370" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/200370)](https://steambangers.com/game/200370/a-game-of-dwarves)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Critics vs players+3
Critics
60
Players
63
Critics and players agree on this one.
Metacritic critics · 555 Steam player reviews

Tags

Details

DeveloperZeal Game Studio
PublisherParadox Interactive
GenreStrategy
Released2012
Achievements27