
Craft The World
Worth it · RPG · 2014
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $18.99.
- Length
- 33.5h
- Value
- $0.57/hr
- Reviews
- 88% positive
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Minimum on the Steam store: 4 GB of memory, Intel Graphics, 2 GB of storage. Runs on Windows, macOS.
Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress. Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $2.46, set in February 2026. 70 discounts in the 13 years on record. They run about 75 percent off, roughly 7 weeks apart. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
Against its own genre it lands in the top 2 percent on value. It is pricier than 82 percent of its genre, and better reviewed than 91 percent. Among the games that feel like it, Dwarf Fortress ($29.99, scores 89) beats it on value, while it beats Space Haven ($24.99, scores 71).
This site sampled 800 of its Steam-purchase reviews; 6 were written by buyers who refunded it, sampled from reviews written January 2022 to September 2026. That is fewer refunded reviewers than 7 in 10 paid games this site has sampled to the same depth, and among the 3,416 games in its genre sampled this deeply, 2,606 have a larger share. Inside the two-hour refund window, 55 percent of the 580 reviews written there were positive, against 88 percent overall, and those are 4 percent of everything written about it.
The main story runs 33.5 hours. Doing everything runs 192, 5.7 times as long.
The drop-off
90% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
303 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Did not expect a game with such an uninspired and misfitted title to be such a blast. It is a truly hidden gem. Finished all 8 worlds (base and dlc) one after another. It goes like this - in the beginning it is pure suffering, then mid game starts to roll and endgame You roll over everything. I know - pretty much every game is kinda like this. But this is a feeling I got - suffering then godlike. There is a lot of...
STORY : 3.5/5 GAMEPLAY : 5/5 GRAPHIC : 3.5/5 MUSIC : 4/5 OVERALL : 4/5 What I like : - Base Building ✓ - Base Management ✓ - Co-op ✓ What I dislike : -
If you like Oxygen Not Included and Terraria, you will like this game. It is not perfect, and lacks some automation, but definitely a good game.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Craft The World scores 77/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/248390/craft-the-worldThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 16, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.