
Going Medieval
Fair · RPG · 2026
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $29.99. Buy it if you want it.
- Length
- 22.2h
- Value
- $1.35/hr
- Reviews
- 89% positive
Recent reviews trending down: 78% over the last 30 days against 89% all-time.
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Going Medieval is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 8 GB of memory, NVIDIA GeForce GTX 1050 Ti (4 GB) or AMD Radeon RX 580 (4 GB), 2 GB of storage. Windows only.
Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
December 2024 is where it bottomed out, at $18.74. Its cuts run 20 percent off as a rule. There have been 45 in the 5 years tracked, about 6 weeks apart. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Against its own genre it lands in the top 4 percent on value. It is pricier than 95 percent of its genre, and better reviewed than 92 percent. Among the games that feel like it, Space Haven ($24.99, scores 71) beats it on value, while it beats Stonehearth ($19.99, scores 45).
Critics scored it 76. Players sit 13 points higher at 89 percent, which usually means a game that plays better than it reviews.
Players rate it 89 percent positive over its lifetime, but the last 30 days run 78 percent. Something recent has soured the room. This site sampled 800 of its Steam-purchase reviews; 9 were written by buyers who refunded it, sampled from reviews written December 2024 to September 2026. Inside the two-hour refund window, 65 percent of the 787 reviews written there were positive, against 89 percent overall, and those are 5 percent of everything written about it. It sells extras on top of the sticker price (cosmetic); the score docks it lightly for that.
The drop-off
87% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
713 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
6/10 Great idea but a lot of incomplete concepts and poorly thought out mechanics. - Game seems to be in limbo on combat and diplomacy. Both have only the most simplistic of features but not enough depth to make them interesting parts of the game. - No apparent means of diplomacy, apparently forcing a hostile state with most factions as angering them seems to be the only way to obtain people. - AI behavior of...
Watched Sequisha playing this on twitch and looked fun, tried it myself and it's a great game! Found a great starter vid on youtube by Overcharged Egg channel, really cool stuff. Highly recommend if you like rimworld but want better graphics and quality of life in general. Cheers
game is incredible, it is rim world meets mediecval fantasy in 3d. cannot recommend enough
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
Embed the live badge, copy the line, or download the card.
Going Medieval scores 67/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1029780/going-medievalThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 18, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.