
Superbrothers: Sword & Sworcery EP
Skip · Narrative · 2012
Steam Deck VerifiedThe verdict
SKIP IT.
The value isn't there at $7.99.
- Length
- 4.1h
- Value
- $1.95/hr
- Reviews
- 77% positive
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Minimum on the Steam store: 4 GB of memory, Graphics Card with 128 MB of RAM, 502 MB of storage. Runs on Windows, macOS, Linux.
Traverse a mythic little realm, use a sword to do battle & evoke sworcery to solve mystical musical mysteries.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $1.19. That was November 2024. 59 discounts in the 14 years on record. They run about 75 percent off, roughly 10 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 10 weeks.
Against its own genre it lands in the top 29 percent on value. It is better reviewed than 60 percent of its genre. Among the games that feel like it, Röki ($19.99, scores 64) beats it on value, while it beats Gods Will Be Watching ($9.99, scores 26).
This site sampled 238 of its Steam-purchase reviews; none were written by buyers who refunded it, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 61 percent of the 388 reviews written there were positive, against 77 percent overall, and those are 28 percent of everything written about it.
At 4.1 hours it is a handheld-sized game, and Valve rates it Deck Verified.
The drop-off
58% start to 3% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
2 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Aesthetically, this game is a masterpiece. The pixel art, soundtrack, and overall visual direction of the game is top notch. Gameplay, on the other hand, does leave a lot to be desired-it's dead simple and often tedious, and the "walking simulator" part of it definitely can aggravate you if you backtrack for no reason, especially the constant Mingi Taw fights. With that aside, the game is still good. However, I have...
Absolutely goated, and has a banger soundtrack. (only 6 hours because many of mine were on the mobile version)
Bought this for the compensation of playing it somewhere when I was a teenager. it's not polished for mouse/keyboard control, let alone controllers. Still the screen touch logic. Long walks. Slow Animations. Boring Boss fight. Short and simple gameplay. Pretentious story. Although it has cool visuals, great sound effects and some clever puzzles. I found it not worth recommending for players who have way more better...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Superbrothers: Sword & Sworcery EP scores 44/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/204060/superbrothers-sword-sworcery-epThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.