Sonic & All-Stars Racing Transformed Collection

Sonic & All-Stars Racing Transformed Collection

Fair · Other · 2013

Steam Deck Verified

The verdict

NO RUSH.

Fair at $19.99. Buy it if you want it.

Reviews
93% positive
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Price
$19.99
as of Sep 24
Reviews
93%
17,865 reviews, as of Sep 16
Players
750K
owners (estimate)
Released
2013
Length + $/hr
No data
no length in our data yet

Minimum on the Steam store: 1 GB of memory, 256MB with Shader Model 3.0 support, 6.7 GB of storage. Windows only.

Compete across land, water and air in incredible transforming vehicles that change from cars to boats to planes mid-race.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

What we assumed
  • How long it takes to beat isn't in our data. The score is docked for the missing length.
Raising the score
Reviews93% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Engagement14% finish
How far players actually get (achievements), a top-end bonus
Holding it back
MonetizationUnlock
Paid extras, but no loot boxes or currency. A light touch
Length unknownNo verified $/hr
No length in our data yet, so the biggest driver can't be verified. A heavy dock until it is
For context
Reach750K+ players
How many own it, a popularity + confidence signal
Refunds18 of 750 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $4.99. That was September 2013. Its cuts run 75 percent off as a rule. There have been 66 in the 14 years tracked, about 7 weeks apart. Today it is at full price. The last sale was about 14 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.

On value it sits in the top 11 percent of its genre. It is pricier than 79 percent of its genre, and better reviewed than 98 percent. Among the games that feel like it, SpeedRunners ($2.99, scores 93) beats it on value, while it beats Split/Second ($19.99, scores 47).

Steam's global achievement data puts about 14 percent of players at this game's ending achievement. This site sampled 750 of its Steam-purchase reviews; 18 were written by buyers who refunded it, sampled from reviews written April 2020 to September 2026. Inside the two-hour refund window, 79 percent of the 1,528 reviews written there were positive, against 93 percent overall, and those are 13 percent of everything written about it. It sells extras on top of the sticker price (unlock); the score docks it lightly for that.

Deck Verified, so no launch options and no controller remapping before it runs.

In-app purchasesUnlockPCGamingWiki

The drop-off

75% start to 14% finish
050100rarestfirst achievement

A normal fall-off for a game this long. Steam global achievements

Players

41 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Sonic & All-Stars Racing Transformed Collection scores 54/100 on the BANG Score (fair value). Length is not in our data, so the score is docked. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/212480/sonic-all-stars-racing-transformed-collection
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<a href="https://steambangers.com/game/212480/sonic-all-stars-racing-transformed-collection"><img src="https://steambangers.com/api/badge/212480" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/212480)](https://steambangers.com/game/212480/sonic-all-stars-racing-transformed-collection)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 16, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.