
Shadow Warrior Classic Redux
Worth it · Shooter · 2013
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $1.99.
- Length
- 9h
- Value
- $0.22/hr
- Reviews
- 89% positive
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Minimum on the Steam store: 512 MB of memory, OpenGL compatible graphics card with at least 256M. Runs on Windows, macOS, Linux.
The definitive version of the cult classic shooter, Shadow Warrior Classic Redux features remastered visuals and two massive expansion packs. Corporations rule every facet of life in a near-future Japan and employ Shadow Warriors, one-man armies of unparalleled skill, to protect their power and forcefully remove all opposition.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $0.99, set in November 2014. Its cuts run 80 percent off as a rule. There have been 100 in the 13 years tracked, about 6 weeks apart. Today's $1.99 at 80 percent off still sits 101 percent above the floor, so a deeper cut exists in its history.
Take the discount away and it is a 73. With it, 79.
On value it sits in the top 8 percent of its genre. It is better reviewed than 82 percent of its genre. Among the games that feel like it, Ion Fury ($9.99, scores 84) beats it on value, while it beats Duke Nukem 3D: 20th Anniversary World Tour ($1.99, scores 69).
Of the 484 Steam-purchase reviews this site sampled, 2 come from buyers who refunded the game, sampled from reviews written April 2020 to September 2026. Inside the two-hour refund window, 78 percent of the 613 reviews written there were positive, against 89 percent overall, and those are 21 percent of everything written about it.
The drop-off
53% start to 7% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
8 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Shadow Warrior (1997) is very much like Duke Nukem 3D but with added nuclear weapons. It is also one of the Build engine classics. That is enough hints for the decision to play or not. There are multiple versions of Shadow Warrior (1997) on Steam, but this one has achievements and the two expansion packs are included. It is recommended for the extra content alone.
Bro they are really leaving a real remaster for this lying on the ground waiting for someone to pick it up
Bruh, just bruh. It is so annoying experience to play this game. You have a cool katana and fists, but you don't feel their impact and it's not joyful to use them. You have a big but bulky shotgun that looks cool, but fires with 1-3 shells at minute. Weak double Uzi that waste 1/4 of its magazine on one foe (at best!). And this Remaster is awful and it's always crashing (especially when you're trying to do a fast...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Shadow Warrior Classic Redux scores 79/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/225160/shadow-warrior-classic-reduxThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 6, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.