Blade Symphony

Blade Symphony

Skip · Multiplayer · 2014

Steam Deck Playable

The verdict

SKIP IT.

The reviews do not carry it. What it costs you is time.

Length
0.2h
Price
Free to play
Reviews
66% positive
Length
0.2h
typical playtime (HowLongToBeat)
Completionist
4.1h
100% (HowLongToBeat)
$/hr
Free
price ÷ typical playtime
Price
Free
Reviews
66%
4,680 reviews, as of Sep 17
Metacritic
72
critic score
Players
750K
owners (estimate)
Released
2014

Minimum on the Steam store: 2 GB of memory, DX9.0c Compatible 256MB VRAM, NVIDIA Geforce 7600 Series / ATI x1600 Series, 5 GB of storage. Runs on Windows, macOS, Linux.

Prove you are the world's greatest swordsman! Engage in tactical 1 vs. 1 sword fighting, 2 vs. 2, or sandbox FFA, or capture Control Points in a tactical slash-em-up.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
ValueFree
Price per hour of game. It moves the score inside the ceiling reviews set
Replayability~1.2h to replay
Co-op and replay time. The value score counts hours well past the 0.2h typical playtime
Holding it back
Reviews66% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Reach750K+ players
How many own it, a popularity + confidence signal
MonetizationCosmetic
Cosmetic only, a light touch
For context
Length0.2 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
RefundsFree
A free game cannot be refunded, so the label never applies

The value story

It is less well reviewed than 77 percent of its genre. MORDHAU ($29.99, scores 56) outscores it, and so does Chivalry: Medieval Warfare ($24.99, scores 63). Both sit among its closest neighbours.

Inside the two-hour refund window, 47 percent of the 854 reviews written there were positive, against 66 percent overall, and those are 30 percent of everything written about it.

HowLongToBeat players log 0.2 hours as a typical playtime, and completionists log 4, 20 times as much.

Free to start. It takes its money later, through cosmetic.

In-app purchasesCosmeticPCGamingWiki

The drop-off

23% start to 1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

What players say

Blade Symphony is a multiplayer melee combat game developed and published by Puny Human that transforms sword fighting into an intense contest of reflexes, strategy, and psychological warfare. Rather than following the typical hack-and-slash approach seen in many action games, Blade Symphony focuses on deliberate dueling mechanics where patience, timing, and precision matter far more than reckless aggression. The...
xxadonisxxRecommendedafter 11hMay 2026Read on Steam
peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
kuru_⁧⁧eucharistRecommendedafter 24hMay 2026Read on Steam
A guy bowed to me with such elegance and grace. Then he breakdanced into my ribcage and hit me with a 14-hit combo while I was still trying to figure out which way was North. :D Best $0.00 I ever spent on getting my ego crushed politely.
ChosoRecommendedafter 8.0hApr 2026Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Blade Symphony scores 15/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/225600/blade-symphony
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<a href="https://steambangers.com/game/225600/blade-symphony"><img src="https://steambangers.com/api/badge/225600" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/225600)](https://steambangers.com/game/225600/blade-symphony)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 17.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Critics vs players-6
Critics
72
Players
66
Critics and players agree on this one.
Metacritic critics · 4,680 Steam player reviews

Tags

Details

DeveloperPuny Human
PublisherPuny Human
GenreMultiplayer
Released2014
Achievements26