Kairo

Kairo

Skip · Narrative · 2013

The verdict

SKIP IT.

The value isn't there at $4.99.

Reviews
74% positive
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Price
$4.99
as of Sep 24
Reviews
74%
1,749 reviews, as of Aug 2
Metacritic
76
critic score
Players
150K
owners (estimate)
Released
2013
Length + $/hr
No data
no length in our data yet

Minimum on the Steam store: 2 GB of memory, Shader Model 3.0, 1 GB of storage. Runs on Windows, macOS, Linux.

Enter the lost world of Kairo. Explore vast abandoned monuments. Bring strange and ancient machinery back to life. Slowly uncover the true purpose of Kairo and fulfil a great destiny.Kairo is an atmospheric 3D exploration and puzzle solving game.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

What we assumed
  • How long it takes to beat isn't in our data. We scored it as a typical Narrative game (about 5 hours) and docked the score for the missing length.
Raising the score
Value~$1.00/hr
Estimated: no length in our data yet
Engagement8% finish
How far players actually get (achievements), a top-end bonus
Holding it back
Reviews74% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Length unknownNo verified $/hr
No length in our data yet, so the biggest driver can't be verified. A heavy dock until it is
For context
Reach150K+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds1 of 217 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $0.74. That was January 2015. Its cuts run 80 percent off as a rule. There have been 72 in the 13 years tracked, about 8 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 8 weeks.

Among the games that feel like it, NaissanceE (free, scores 64) beats it on value, while it beats MIND: Path to Thalamus Enhanced Edition ($14.99, scores 12).

Steam's global achievement data puts about 8 percent of players at this game's ending achievement. Of the 217 Steam-purchase reviews this site sampled, 1 comes from a buyer who refunded the game, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 53 percent of the 511 reviews written there were positive, against 74 percent overall, and those are 34 percent of everything written about it.

The drop-off

32% start to 8% finish
050100rarestfirst achievement

Most players never reach the end. Steam global achievements

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Kairo scores 31/100 on the BANG Score (a skip). Length is estimated at 5 hours, not measured, so the score is docked. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/233230/kairo
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<a href="https://steambangers.com/game/233230/kairo"><img src="https://steambangers.com/api/badge/233230" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/233230)](https://steambangers.com/game/233230/kairo)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Critics vs players-2
Critics
76
Players
74
Critics and players agree on this one.
Metacritic critics · 1,749 Steam player reviews

Tags

Details

DeveloperLocked Door Puzzle
PublisherLupus Studios Limited
GenreNarrative
Released2013
Achievements11