
NaissanceE
Fair · Narrative · 2014
Steam Deck UnsupportedThe verdict
NO RUSH.
Free and middling. Worth a look if the genre is yours.
- Length
- 4h
- Price
- Free to play
- Reviews
- 84% positive
Recent reviews trending down: 75% over the last 30 days against 84% all-time.
Minimum on the Steam store: 3 GB of memory, NVIDIA 8800 gts or similar graphics card, 2 GB of storage. Windows only.
NaissanceE is an obscure and magical first person exploration game, a philosophical trip and an artistic experience. The adventure takes place in a primitive mysterious structure and the game mainly consists to explore and feel the deep and strong ambiance of this atemporal world.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
Against its own genre it lands in the top 6 percent on value. It is better reviewed than 80 percent of its genre. Among the games that feel like it, Antichamber ($19.99, scores 66) beats it on value, while it beats Kairo ($4.99, scores 31).
66 from critics against 84 percent from players, and the player number comes from people who own the game.
Players rate it 84 percent positive over its lifetime, but the last 30 days run 75 percent. Something recent has soured the room. Inside the two-hour refund window, 44 percent of the 173 reviews written there were positive, against 84 percent overall, and those are 19 percent of everything written about it.
It is still busy. 1 players were in it at once at the last check, across 81 days of tracking.
Players
1 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
A stunning journey through audacious architecture in a labyrinth of shadow and light. Visuals are arresting with concrete facades and alien materials overwhelming with their non-euclidean monumentality. The interplay between light and dark form a core mechanic of traversal and puzzle solving where blinding luminance gives way to soft silhouettes and rays of light sneak through otherwise impenetrable stonework. It's...
Absolutely wonderful to experience, firmly one of the best in its (too small) genre. Feels somewhat like exploring an art museum or spending too much time in a brutalist government building (I say this with love). I understand why this game could be disliked, given that the difficult-to-annoying platforming often seems to get in the way of the gameplay. However, with the lens that this game has more intentions than...
Amazing and super visceral game. Highly recommended if you are a fan of BLAME, or you enjoy playing games like Journey. And if you ever find your self trapped in an endless staircase, just take a moment to list to the music ;)
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: achievement curve (Steam global achievements).
Cite this score
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NaissanceE scores 64/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/265690/naissanceeThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.