Teleglitch: Die More Edition

Teleglitch: Die More Edition

Fair · Roguelike · 2013

Steam Deck Playable

The verdict

NO RUSH.

Fair at $12.99. Buy it if you want it.

Length
5.4h
Value
$2.41/hr
Reviews
85% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
5.4h
typical playtime (HowLongToBeat)
Completionist
17.8h
100% (HowLongToBeat)
$/hr
$2.41
price ÷ typical playtime
Price
$12.99
as of Sep 24
Reviews
85%
2,907 reviews, as of Sep 23
Metacritic
78
critic score
Players
750K
owners (estimate)
Released
2013

Minimum on the Steam store: 1 GB of memory, Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB), 102 MB of storage. Runs on Windows, macOS, Linux.

In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Engagement2% finish
How far players actually get (achievements), a top-end bonus
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Reviews85% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Reach750K+ players
How many own it and play it, the biggest driver for a game with no ending
For context
Value$2.41/hr
Price per hour of game. This genre scores on player counts instead
Length5.4 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
Refunds1 of 226 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $2.59, set in October 2015. 107 discounts in the 13 years on record. They run about 75 percent off, roughly 5 weeks apart. Today it is at full price. The last sale was about 6 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

Value puts it in the top 28 percent of the games it competes with. It is pricier than 60 percent of its genre, and better reviewed than 67 percent. Among the games that feel like it, Nuclear Throne ($11.99, scores 88) beats it on value, while it beats MOTHERGUNSHIP ($6.24, scores 40).

1 of the 226 Steam-purchase reviews sampled here comes from a buyer who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 74 percent of the 226 reviews written there were positive, against 85 percent overall, and those are 22 percent of everything written about it.

HowLongToBeat players log 5.4 hours as a typical playtime, and completionists log 18, 3.3 times as much.

The drop-off

41% start to 2% finish
050100rarestfirst achievement

Most players never reach the end. On a 5.4-hour game, that's a lot you pay for and may never use. Steam global achievements

Players

2 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

Honestly, a LOT of fun for a simple looking, top down game. The gampelay loop is fun, and as you learn the enemies patterns, weapon attacks and your own character's limitations you progress further and further. A great little gem to pick up and play, worth it during a sale or otherwise. You will come to love the art style over time.
TarfunRecommendedafter 4.1hAug 2026Read on Steam
Really fun, and I've only gotten half way so far. Its really punishing tho, and when you mess up, you usually aren't punished until a while later.
WolfeRecommendedafter 23hJun 2026Read on Steam
The GFX here is not the selling point at first - but that can change quickly and that you will love it. This game is intense, its thrilling and you will die alot by enemies or your own doing - be it to blow yourself up, run into the abyss, carelessly running into new rooms and getting swarmed and ripped to pieces ... or just simple shot. You will only need 5-10 minutes to know if you love or hate this game... I own...
Jamison WolfRecommendedafter 43hMar 2026Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Teleglitch: Die More Edition scores 64/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/234390/teleglitch-die-more-edition
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/234390/teleglitch-die-more-edition"><img src="https://steambangers.com/api/badge/234390" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/234390)](https://steambangers.com/game/234390/teleglitch-die-more-edition)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 23, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Critics vs players+7
Critics
78
Players
85
Critics and players agree on this one.
Metacritic critics · 2,907 Steam player reviews

Tags

Details

DeveloperTest3 Projects
PublisherParadox Interactive
GenreRoguelike
Released2013
Achievements39