Super Sanctum TD

Super Sanctum TD

Worth it · Strategy · 2013

Steam Deck Playable

The verdict

BUY IT.

Worth it at $4.99.

Length
8.1h
Value
$0.62/hr
Reviews
86% positive
It will not reach BANGER at any price.
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Length
8.1h
main story (HowLongToBeat)
Completionist
26.3h
100% (HowLongToBeat)
$/hr
$0.62
price ÷ main-story length
Price
$4.99
as of Sep 24
Reviews
86%
1,580 reviews, as of Sep 7
Players
350K
owners (estimate)
Released
2013

Minimum on the Steam store: 1 GB of memory, DirectX-Compatible, 102 MB of storage. Runs on Windows, macOS.

Super Sanctum TD is a retro-styled Tower Defense game that focuses on strategy, customization and replayability. Build advanced mazes and construct powerful towers to prevent alien hordes from reaching the Core!
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$0.62/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Engagement11% finish
How far players actually get (achievements), a top-end bonus
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Reviews86% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
For context
Length8.1 hours
How much game you get. Hours feed the value per dollar
Reach350K+ players
How many own it, a popularity + confidence signal
Refunds1 of 156 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $0.39, set in March 2014. 84 discounts in the 13 years on record. They run about 80 percent off, roughly 7 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.

Against its own genre it lands in the top 2 percent on value. It is better reviewed than 90 percent of its genre. Among the games that feel like it, Sanctum ($9.99, scores 80) beats it on value, while it beats Let Them Come ($7.99, scores 52).

Steam's global achievement data says about 11 percent of players ever finish it. On an 8.1-hour game, that is a lot of paid-for hours most people never see. Inside the two-hour refund window, 78 percent of the 299 reviews written there were positive, against 86 percent overall, and those are 29 percent of everything written about it.

8.1 hours to finish it, 26 to exhaust it. The completionist tail is 3.2 times the campaign.

The drop-off

72% start to 11% finish
050100rarestfirst achievement

A normal fall-off for a game this long. Steam global achievements

What players say

Isometric tower defense for Sanctum fans. Act as a simplified version of the main game. Only towers can be used. Balance is good I think - seems like nothing is overpowered except my skills of course. Worth checking if you crave for more Sanctum even in simplest form.
👾 🅼 🅰❎👾Recommendedafter 17hJul 2026Read on Steam
K-pop fans are coming. We need to defend our home! You are John Pump, a man with a good music taste. You have alerted the horde... fans of BTS. Your mission? Survive. This tower defense game is inspired by real life events. John Pump survived... but at what cost? But seriously, this is a fantastic top down spin-off of Sanctum. Short but sweet. Simple and fun. One of the best TD games right up there with Alien...
Larry DavidRecommendedafter 3.8hMar 2026Read on Steam
"Blocking the path is unfair!" enemies with flight just skip the path and go straight to the point, why aren't the devs telling them that's unfair to me? Oh wait, maybe something being "unfair" to an enemy doesn't really matter when it's war. Balancing is abhorrent. Why are there 2 shield values when they're never explained? Oh, and WHY DOES THE GAME EARRAPE ME FOR WINNING? That seems like either a punishment or a...
PrOJeCt X-13Not recommendedafter 3.6hMar 2026Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

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Super Sanctum TD scores 74/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/235250/super-sanctum-td
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[![BANG Score](https://steambangers.com/api/badge/235250)](https://steambangers.com/game/235250/super-sanctum-td)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 7, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperCoffee Stain Studios
PublisherCoffee Stain Publishing
GenreStrategy
Released2013
Achievements27