
Expeditions: Conquistador
Fair · RPG · 2013
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $19.99. Buy it if you want it.
- Length
- 24.5h
- Value
- $0.82/hr
- Reviews
- 79% positive
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Minimum on the Steam store: 2 GB of memory. Runs on Windows, macOS, Linux.
Conquer the New world: In the 16th Century, Spanish explorers and soldiers reached the shores of America. The search for gold, fame, and adventure drove these travelers into a treacherous wilderness where they faced hunger, disease, and dangerous predators. In their wake, the Aztec Empires lay in ruins.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
January 2026 is where it bottomed out, at $1.99. It has been discounted 86 times in the 13 years tracked here, typically at 75 percent off, with about 7 weeks between sales. Today it is at full price. The last sale was this month, and on this game's rhythm the next one tends to arrive within 7 weeks.
On value it sits in the top 11 percent of its genre. It is pricier than 90 percent of its genre, and better reviewed than 71 percent. Among the games that feel like it, Wasteland 2: Director's Cut ($29.99, scores 65) beats it on value, while it beats Hard West ($19.99, scores 35).
Steam's global achievement data says about 17 percent of players ever finish it. On a 24.5-hour game, that is a lot of paid-for hours most people never see. 1 of the 401 Steam-purchase reviews sampled here comes from a buyer who refunded the game, sampled from reviews written March 2020 to August 2026.
The drop-off
66% start to 17% finishA normal fall-off for a game this long. Steam global achievements
Players
5 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
After reading and hearing mixed opinions I've been pleasently surprised. First I really like unique/less exploited settings and that is exactly what we get here, La conquista de América is rather rarely used in games, probably even less in RPGish genre. Worth noting is that, it's not just based on facts, as there are some changes and even a little bit of paranormal activites, which only makes it even more...
I bought this on sale bundled with Expeditions Rome and Vikings. I have never played a game in this setting and I thoroughly enjoyed it. It was very satisfactory to discover and reveal the map, and to role play a Conquistador. I married two native ladies and sacrificed a member of my expedition to acquire a powerful artifact. This game was great fun and it played very smoothly despite it being old. 9.4 out of 10
It's kind of just a slog from start to finish. I wouldn't go so far as to say it's a bad game, it's just not for me.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Expeditions: Conquistador scores 56/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/237430/expeditions-conquistadorThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 7, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.