Ancient Space

Ancient Space

Skip · Strategy · 2014

The verdict

SKIP IT.

The value isn't there at $19.99.

Length
22.7h
Value
$0.88/hr
Reviews
44% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
22.7h
main story (HowLongToBeat)
$/hr
$0.88
price ÷ main-story length
Price
$19.99
as of Sep 24
Reviews
44%
371 reviews, as of Sep 20
Players
350K
owners (estimate)
Released
2014

Minimum on the Steam store: 4 GB of memory, Nvidia Geforce GTX 460 or AMD equivalent, 20 GB of storage. Runs on Windows, macOS.

Ancient Space is a story driven single player real time strategy game where you take command of a fleet embarking on a scientific mission to chart undiscovered reaches of space called ‘The Black Zone’. Overcome overwhelming odds and fight for your life and the survival of your ship and its crew.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$0.88/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Holding it back
Reviews44% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones Scored as 48% after the small-sample adjustment
For context
Length23 hours
How much game you get. Hours feed the value per dollar
Reach350K+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds0 of 47 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $3.99. That was December 2015. Its cuts run 75 percent off as a rule. There have been 95 in the 12 years tracked, about 5 weeks apart. Today it is at full price. The last sale was about 6 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

It is pricier than 92 percent of its genre, and less well reviewed than 99 percent. The games it most resembles do better on the same math. Cosmoteer: Starship Architect & Commander ($19.99, scores 86) and Distant Worlds: Universe ($29.99, scores 26) both outscore it.

The drop-off

46% start to <1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

What players say

I don't know when i bought the game but i wanted to give it another try today and I think it is barely playable. Selecting units is pure horror or maybe I am missing something. It seems the game does not want me to split fleets and don't let me do selective attack orders. The list of ships in a sector (upper left corner) is useless except when double clicking. Not switching camera to the selected ships makes single...
DedmoinNot recommendedafter 8.8hJul 2025Read on Steam
Gameplay was more tedious than fun. You can tell the developer put a lot into this game, but unfortunately, the gameplay is just not fun for me. What makes it tedious? Getting your ships to go places. Yup. Moving your ships gets tedious.
AinzOoalGownAlbedoNot recommendedafter 4.7hJan 2025Read on Steam
Felt so bland from the start, I never bothered starting it up again after it crashed. Which it would shortly after every time I decided to give it a go. Also, Paradox Interactive...
SpacecatfaceNot recommendedafter 1.0hMay 2024Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Ancient Space scores 0/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/249190/ancient-space
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<a href="https://steambangers.com/game/249190/ancient-space"><img src="https://steambangers.com/api/badge/249190" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/249190)](https://steambangers.com/game/249190/ancient-space)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperCreativeForge Games
PublisherParadox Interactive
GenreStrategy
Released2014
Achievements30