
TowerFall Ascension
Worth it · Multiplayer · 2014
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $14.99.
- Length
- 3.8h
- Value
- $3.94/hr
- Reviews
- 95% positive
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Minimum on the Steam store: 2 GB of memory, Intel HD 4000, 399 MB of storage. Runs on Windows, macOS, Linux.
TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard to master and combat is fierce.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $2.99, set in January 2020. It has been discounted 76 times in the 13 years tracked here, typically at 75 percent off, with about 7 weeks between sales. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
Value puts it in the top 1 percent of the games it competes with. It is pricier than 83 percent of its genre, and better reviewed than 99 percent. Among the games that feel like it, Duck Game ($12.99, scores 92) beats it on value, while it beats Nidhogg ($9.99, scores 76).
87 from critics against 95 percent from players, and the player number comes from people who own the game.
This site sampled 342 of its Steam-purchase reviews; 6 were written by buyers who refunded it, sampled from reviews written April 2020 to September 2026. Inside the two-hour refund window, 80 percent of the 453 reviews written there were positive, against 95 percent overall, and those are 15 percent of everything written about it.
HowLongToBeat players log 3.8 hours as a typical playtime, and completionists log 36, 9.4 times as much.
The drop-off
39% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
10 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Easily one of the best couch games ever made. Its got a fun co-op campaign that even feels good to play single player. It has one of the best four player and less PvP I know, so good that there are games that come out to this day that try to recreate it, but none have captured the finesse of the movement or the mad skill the combat can take. On top of all that the PvP is also incredibly customizable, with being able...
I'm surprised I've never left a review for Towerfall because it is probably my favorite game of all time. It has been the go to party game for my family and the one I reach for often to play with friends. I'm always taken aback when people say they haven't heard of Towerfall because it is genuinely so good and absolutely timeless. One of the unsung strengths of Towerfall is the variants. Lots of party games have...
Stellar game with impecable pixelgraphics and precise and fun to learn movement. Coop is fun, but Versus is where the meat of the game is. I mainly write this review now, because the person i shared those 40 hours i played this game recently decided to leave this world behind and that brought me down the memory lane. There were many hours spent in my 20s just playin with them through the whole night and havin a...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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TowerFall Ascension scores 83/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/251470/towerfall-ascensionThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.