
SteamWorld Dig
BANGER · Action · 2013
Steam Deck VerifiedThe verdict
BUY IT.
A BANGER at $1.49.
- Length
- 5h
- Value
- $0.30/hr
- Reviews
- 94% positive
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Minimum on the Steam store: 512 MB of memory, OpenGL 2.1-compatible, 384 MB video memory, framebuffer object support, 195 MB of storage. Runs on Windows, macOS, Linux.
SteamWorld Dig is an action-adventure puzzler with strong Metroidvanian influences set in the SteamWorld Universe. You’ll need to dig deep into the earth, gather resources to upgrade your tools and abilities, take on enemies, solve challenging puzzles and uncover the secrets to save a dying town.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
March 2024 is where it bottomed out, at $0.89. It has been discounted 100 times in the 13 years tracked here, typically at 75 percent off, with about 5 weeks between sales. Today's $1.49 at 85 percent off still sits 67 percent above the floor, so a deeper cut exists in its history.
Take the discount away and it is a 78. With it, 92.
Value puts it in the top 1 percent of the games it competes with. It is pricier than 74 percent of its genre, and better reviewed than 98 percent. Among the games that feel like it, SteamWorld Dig 2 ($2.99, scores 93) beats it on value, while it beats F.I.S.T.: Forged In Shadow Torch ($15.99, scores 66).
$6.57 is where it would stop being a BANGER. Today it is $1.49.
76 from critics against 94 percent from players, and the player number comes from people who own the game.
Steam's global achievement data puts 21 percent of players at this game's ending achievement. The median game this site can measure sits at 8. This site sampled 473 of its Steam-purchase reviews; 7 were written by buyers who refunded it, sampled from reviews written April 2020 to September 2026. Inside the two-hour refund window, 76 percent of the 581 reviews written there were positive, against 94 percent overall, and those are 9 percent of everything written about it.
At 5 hours it is a handheld-sized game, and Valve rates it Deck Verified.
The drop-off
84% start to 21% finishA normal fall-off for a game this long. Steam global achievements
Players
16 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Such a relaxing game with satisfying mechanics and a really easy to follow-up story
SteamWorld Dig has a cute steampunk art style that gives the game a lot of its charm and makes it feel unique. The presentation fits the game really well, and the overall atmosphere is enjoyable. The gameplay is where the game really shines. It is genuinely fun and kept me hooked throughout my playthrough. The progression constantly gives you a reason to keep moving forward, whether it is discovering new areas...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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SteamWorld Dig scores 92/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/252410/steamworld-digThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 16, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.