Halfway

Halfway

Skip · RPG · 2014

The verdict

SKIP IT.

The value isn't there at $12.99.

Reviews
72% positive
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Price
$12.99
as of Sep 24
Reviews
72%
1,014 reviews, as of Aug 2
Players
150K
owners (estimate)
Released
2014
Length + $/hr
No data
no length in our data yet

Minimum on the Steam store: 2 GB of memory, Intel HD3000 or higher with OpenGL 2.1 support, 297 MB of storage. Runs on Windows, macOS, Linux.

Halfway is a turn-based strategy RPG taking place a few hundred years into the future. Humanity has started colonising new worlds. Until now, they were alone ...
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

What we assumed
  • How long it takes to beat isn't in our data. We scored it as a typical RPG game (about 8 hours) and docked the score for the missing length.
Raising the score
Engagement7% finish
How far players actually get (achievements), a top-end bonus
Holding it back
Value~$1.62/hr
Estimated: no length in our data yet
Reviews72% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Length unknownNo verified $/hr
No length in our data yet, so the biggest driver can't be verified. A heavy dock until it is
For context
Reach150K+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds0 of 384 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $2.59, set in June 2020. It has been discounted 71 times in the 12 years tracked here, typically at 70 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.

It is pricier than 68 percent of its genre, and less well reviewed than 62 percent. Among the games that feel like it, The Dungeon Of Naheulbeuk: The Amulet Of Chaos ($34.99, scores 70) beats it on value, while it beats Blackguards ($9.99, scores 11).

Steam's global achievement data puts about 7 percent of players at this game's ending achievement. None of the 384 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 45 percent of the 128 reviews written there were positive, against 72 percent overall, and those are 14 percent of everything written about it.

The drop-off

89% start to 7% finish
050100rarestfirst achievement

Most players never reach the end. Steam global achievements

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Halfway scores 24/100 on the BANG Score (a skip). Length is estimated at 8 hours, not measured, so the score is docked. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/253150/halfway
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/253150/halfway"><img src="https://steambangers.com/api/badge/253150" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/253150)](https://steambangers.com/game/253150/halfway)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperRobotality
PublisherChucklefish
GenreRPG
Released2014
Achievements27