99 Levels To Hell

99 Levels To Hell

Skip · Roguelike · 2014

The verdict

SKIP IT.

The value isn't there at $4.99.

Length
8.8h
Value
$0.57/hr
Reviews
60% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
8.8h
typical playtime (HowLongToBeat)
Completionist
22.3h
100% (HowLongToBeat)
$/hr
$0.57
price ÷ typical playtime
Price
$4.99
as of Sep 24
Reviews
60%
607 reviews, as of Sep 20
Metacritic
66
critic score
Players
350K
owners (estimate)
Released
2014

Minimum on the Steam store: 4 GB of memory, Intel HD Graphics Family, 1.1 GB of storage. Runs on Windows, macOS, Linux.

99 Levels to Hell is a platform shooter with lots of guns, upgrades, magic, traps and monsters to kill. 99 Levels to Hell is a rogue-like, which means surviving is key and every time you play you get a new set of levels to play. When you complete 10 levels, the 10th being a boss-fight you unlock a door to the next dungeon.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Engagement5% finish
How far players actually get (achievements), a top-end bonus
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Reviews60% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones Scored as 61% after the small-sample adjustment
Reach350K+ players
How many own it and play it, the biggest driver for a game with no ending
For context
Value$0.57/hr
Price per hour of game. This genre scores on player counts instead
Length8.8 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
Refunds0 of 43 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $0.49. That was October 2015. It has been discounted 48 times in the 13 years tracked here, typically at 75 percent off, with about 5 weeks between sales.

It is cheaper than 74 percent of its genre, and less well reviewed than 94 percent. Among the games that feel like it, Rogue Legacy ($14.99, scores 79) beats it on value, while it beats Endorlight ($0.99, scores 7).

Inside the two-hour refund window, 48 percent of the 166 reviews written there were positive, against 60 percent overall, and those are 49 percent of everything written about it.

HowLongToBeat players log 8.8 hours as a typical playtime, and completionists log 22, 2.5 times as much.

The drop-off

55% start to 5% finish
050100rarestfirst achievement

Most players never reach the end. On an 8.8-hour game, that's a lot you pay for and may never use. Steam global achievements

What players say

Gets repetitive fast. The early charm wears off quickly, leaving a run that feels more like a slog than a roguelike.
SteveHybridNot recommendedafter 43hNov 2025Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

99 Levels To Hell scores 9/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/264280/99-levels-to-hell
Embed the live badge

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<a href="https://steambangers.com/game/264280/99-levels-to-hell"><img src="https://steambangers.com/api/badge/264280" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/264280)](https://steambangers.com/game/264280/99-levels-to-hell)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Critics vs players-6
Critics
66
Players
60
Critics and players agree on this one.
Metacritic critics · 607 Steam player reviews

Tags

Details

DeveloperZaxis Games
PublisherZaxis Games
GenreRoguelike
Released2014
Achievements22