
Indiana Jones and the Great Circle
Fair · Action · 2024
Steam Deck VerifiedThe verdict
NO RUSH.
Fair at $69.99. Buy it if you want it.
- Length
- 16.2h
- Value
- $4.32/hr
- Reviews
- 90% positive
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Minimum on the Steam store: 16 GB of memory, NVIDIA GeForce RTX 2060 SUPER 8 GB or AMD Radeon RX 6600 8 GB or Intel Arc A580, 120 GB of storage. Windows only.
Uncover one of history’s greatest mysteries in a first-person, single-player adventure. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones™.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $41.99, set in June 2026. It has been discounted 11 times in the 2 years tracked here, typically at 20 percent off, with about 7 weeks between sales. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
Against its own genre it lands in the top 11 percent on value. It is pricier than 99 percent of its genre, and better reviewed than 96 percent. Among the games that feel like it, Moss VR ($19.99, scores 57) beats it on value, while it beats Amnesia: Rebirth ($29.99, scores 36).
21 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written June 2025 to August 2026. Inside the two-hour refund window, 64 percent of the 728 reviews written there were positive, against 90 percent overall, and those are 6 percent of everything written about it.
16.2 hours to finish it, 39 to exhaust it. The completionist tail is 2.4 times the campaign.
Deck Verified, so no launch options and no controller remapping before it runs.
The drop-off
89% start to 4% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
274 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Pros: My overall experience with Indiana Jones and the Great Circle has been great. The story immediately pulled me in, and the gameplay mechanics are genuinely fun. The graphics are also fantastic and do a great job of bringing the world of Indiana Jones to life. The achievement system is also fairly easy to get into. There are some challenging ones along the way, but overall, they feel achievable without being...
Indiana Jones and the Great Circle nails the atmosphere and puzzle design, but the pacing grinds to an absolute halt mid-campaign. The gameplay loop gets repetitive quickly, but the real dealbreaker is the artificial padding. At a certain point, main story progression is hard-gated behind a checklist of tedious, mandatory side content. Forcing players to grind through filler instead of letting them focus on the...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Indiana Jones and the Great Circle scores 53/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/2677660/indiana-jones-and-the-great-circleThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 23.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.