
Car Mechanic Simulator 2014
Fair · Strategy · 2014
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $6.99. Buy it if you want it.
- Length
- 11.2h
- Value
- $0.62/hr
- Reviews
- 83% positive
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Minimum on the Steam store: 2 GB of memory, GeForce 9800GT or better w /512MB VRAM, 1.2 GB of storage. Runs on Windows, macOS.
Now you can own and operate your own auto repair service with PlayWay’s Car Mechanic Simulator 2014. Car Mechanic Simulator 2014 gives you the behind the scenes view of the daily dealings at local garages and dealership repair shops.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $0.69. That was September 2016. Its cuts run 90 percent off as a rule. There have been 69 in the 13 years tracked, about 5 weeks apart.
On value it sits in the top 4 percent of its genre. It is better reviewed than 85 percent of its genre. Among the games that feel like it, Car Mechanic Simulator 2015 ($19.99, scores 77) beats it on value, while it beats Construction Simulator ($24.99, scores 59).
Of the 446 Steam-purchase reviews this site sampled, 7 come from buyers who refunded the game, sampled from reviews written March 2020 to August 2026. That is more refunded reviewers than 7 in 10 paid games this site has sampled to the same depth, and among the 2,864 games in its genre sampled this deeply, 828 have a larger share. Inside the two-hour refund window, 70 percent of the 1,527 reviews written there were positive, against 83 percent overall, and those are 38 percent of everything written about it.
Players
2 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Euro and American Truck Simulator had an undeniable effect on how I perceive video games. Had I not given that open-road lifestyle a chance, I never would have bothered with a grease-monkey simulator. But that experience opened my mind, and now I am actively expanding my gaming horizons. My history with this specific franchise is a bit backward. A few months ago, the 2018 installmen, which I believe is the third...
I kind of started playing this on a whim because it was sitting in my library and I wanted something requiring low attention and focus to chip away at in between meetings at work. I have a background in working on cars, as it was my previous career and I am an enthusiast car owner, so this should appeal to me in a very big way but it kind of was just.... okay and oddly disappointing for the type of game I should...
Poorly made game that WONT improve your mechanical skill (the Developers HAVE NEVER CHANGED A TYRE BEFORE) I suspect these are bot reviews No tutorial (except a WASD left click right click tutorial) Camera has a random drunken wobble (idk why) No clear guidance on how to do anything Disassembled 90% of the customers car before I unlocked the option to remove the wheels to do the brake pads (hint IRL you dont need to...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
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Car Mechanic Simulator 2014 scores 66/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/270850/car-mechanic-simulator-2014The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 22.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.