
Kane & Lynch 2: Dog Days
Skip · Shooter · 2010
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $9.99.
- Length
- 4.1h
- Value
- $2.44/hr
- Reviews
- 67% positive
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Minimum on the Steam store: 1 GB of memory, Nvidia 7800 / ATI X1800 or better (Shader Model 3.0, 512 MB Video Memory). Windows only.
Pure adrenaline of non-stop action in Single Player, Online Co-op and Multiplayer. Double the pleasure and mayhem with new multiplayer DLCs! (click for details)
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
December 2017 is where it bottomed out, at $0.99. It has been discounted 66 times in the 14 years tracked here, typically at 90 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
It is less well reviewed than 76 percent of its genre. Among the games that feel like it, Watch_Dogs® 2 ($2.49, scores 60) beats it on value, while it beats Mafia III: Definitive Edition ($29.99, scores 4).
Of the 800 Steam-purchase reviews this site sampled, 11 come from buyers who refunded the game, sampled from reviews written October 2021 to September 2026. Inside the two-hour refund window, 45 percent of the 1,795 reviews written there were positive, against 67 percent overall, and those are 26 percent of everything written about it.
4.1 hours to finish it, 12 to exhaust it. The completionist tail is 2.8 times the campaign.
The drop-off
78% start to 3% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
11 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
First things first, this game performs SO BAD. I came back to this game later at one point and couldn't launch it. Had to re-install. This is an older game however, so I give it a pass. Old games kinda just do that sometimes. I don't think there's a game out there like Kane & Lynch 2. I can't think of another game where the shoddy gunplay makes me think "this is sick" like this game. With some guns you can't hit...
Absolute cinema Some people say this is the kind of game you play once and forget about. But among the few people I know who've already played it (and usually that was like 15 years ago), I'm an outlier. I only picked it up about three-four years ago, but judging by my total playtime, I've already beaten it around ten times since then. And honestly, I don't even remember how that happened. I'm not saying it has...
Waingro and his buddy if he didn't die Simulator. This game is absolute ♥♥♥. I'm not expecting to hit 500 yard headshots with a pistol but this game by far has the worst weapon accuracy I have ever seen in any game, ever. THEE only positive in my book is I really love the grittiness of the game. I'm a firefighter paramedic and I've seen my fair share of "gore" so I'm not very sensitive to it. But the level where...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Kane & Lynch 2: Dog Days scores 19/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/28000/kane-lynch-2-dog-daysThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.