
100% Orange Juice
Worth it · Strategy · 2014
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $6.99.
- Length
- 8.1h
- Value
- $0.86/hr
- Reviews
- 91% positive
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Minimum on the Steam store: 1 GB of memory, Direct3D compatible video card with 128MB memory or more, 2 GB of storage. Runs on Windows, macOS, Linux.
100% Orange Juice is a digital multiplayer board game populated by developer Orange Juice's all-star cast. Characters from Flying Red Barrel, QP Shooting, Suguri and Sora come together with all-new characters to duke it out... with dice.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $0.97, set in April 2025. It has been discounted 121 times in the 12 years tracked here, typically at 75 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 2 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
Against its own genre it lands in the top 1 percent on value. It is better reviewed than 96 percent of its genre. Among the games that feel like it, Wingspan ($7.99, scores 93) beats it on value, while it beats Drawful 2 ($9.99, scores 40).
Steam's global achievement data says about 4 percent of players ever finish it. On an 8.1-hour game, that is a lot of paid-for hours most people never see. This site sampled 799 of its Steam-purchase reviews; 9 were written by buyers who refunded it, sampled from reviews written June 2020 to September 2026. Inside the two-hour refund window, 77 percent of the 1,243 reviews written there were positive, against 91 percent overall, and those are 8 percent of everything written about it.
8.1 hours to finish it, 51 to exhaust it. The completionist tail is 6.3 times the campaign.
At 8.1 hours it is a handheld-sized game, and Valve rates it Deck Verified.
The drop-off
47% start to 4% finishMost players never reach the end. On an 8.1-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
158 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
its like mario party, except with betrayal and murder. you will kill your friends, then get revenge killed by your friends and repeat. meanwhile, the one bot you put on will win. every. damn. time.
I like how the game lets you choose which victory conditions you need to achieve in order to progress. Combat is short but done in a very clever way and there are several cards that give you boosts.
This game can frustrating and tedious when you're unlucky, but often can be a great time. Grinding for card packs to get the cards you want is a pain, though. I highly recommend just cheating yourself currency, so you can just build the decks you want to build. Makes it way more fun imo
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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100% Orange Juice scores 84/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/282800/100-orange-juiceThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 13, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.