
Never Alone (Kisima Ingitchuna)
Skip · Action · 2014
Steam Deck VerifiedThe verdict
SKIP IT.
The value isn't there at $14.99.
- Length
- 3.1h
- Value
- $4.84/hr
- Reviews
- 81% positive
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Minimum on the Steam store: 2 GB of memory, GeForce 240 GT or Radeon HD 6570, 3 GB of storage. Runs on Windows, macOS, Linux.
Experience the epic journey of Nuna and Fox as they search for the source of an eternal blizzard that threatens the survival of everything they have ever known.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $2.99, set in February 2016. 63 discounts in the 12 years on record. They run about 80 percent off, roughly 7 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
Value puts it in the top 18 percent of the games it competes with. It is pricier than 86 percent of its genre, and better reviewed than 81 percent. The games it most resembles do better on the same math. Trine Enchanted Edition ($14.99, scores 78) and BADLAND: Game of the Year Edition ($9.99, scores 64) both outscore it.
4 of the 643 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 65 percent of the 1,037 reviews written there were positive, against 81 percent overall, and those are 18 percent of everything written about it.
Valve rates it Steam Deck Verified, and at 3.1 hours it is short enough to finish on one.
The drop-off
81% start to 5% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
4 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
This game is artistically beautiful. No replayability but worth playing it on a full walkthrough
PROS - Cozy and charming art style. - Strong and pleasant atmosphere. - Beautiful, soft soundtrack. - Unique cultural and spiritual elements. - Simple puzzles that don't interrupt the progression. - More enjoyable when played in co-op. CONS - Sluggish and clunky controls. - Some platforming sections feel harder than they should because of the controls. - Solo play can feel less enjoyable. - Movement can occasionally...
I'm sorry but I really can't recommend this, It plays like a game that was made for co-op only and then at the last second they decided to add single player to it, but it just doesn't work. The AI for the second character is extremely bad, more than half of my deaths in this game were because the AI decided to jump in the water jump off a cliff or something stupid like that. I decided to give the DLC a chance (which...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Never Alone (Kisima Ingitchuna) scores 46/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/295790/never-alone-kisima-ingitchunaThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 16, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.