
Road Redemption
Fair · Action · 2017
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $19.99. Buy it if you want it.
- Length
- 5.7h
- Value
- $3.51/hr
- Reviews
- 83% positive
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Minimum on the Steam store: 8 GB of memory, DirectX 9-compatible graphics card with at least 1.5GB of video memory, 1004 MB of storage. Runs on Windows, macOS, Linux.
Road Redemption lets you lead a biker gang on an epic journey across the country in this driving combat road rage adventure. Huge campaign, dozens of weapons, full 4-player co-op splitscreen.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $2.99. That was February 2024. 105 discounts in the 12 years on record. They run about 60 percent off, roughly 6 weeks apart. Today it is at full price. The last sale was about 5 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Against its own genre it lands in the top 3 percent on value. It is pricier than 94 percent of its genre, and better reviewed than 85 percent. Among the games that feel like it, SpeedRunners ($2.99, scores 93) beats it on value, while it beats Carmageddon Max Pack ($9.99, scores 54).
Steam's global achievement data says about 9 percent of players ever finish it. On a 5.7-hour game, that is a lot of paid-for hours most people never see. Of the 800 Steam-purchase reviews this site sampled, 23 come from buyers who refunded the game, sampled from reviews written December 2021 to August 2026. That is more refunded reviewers than 7 in 10 paid games this site has sampled to the same depth, and among the 3,221 games in its genre sampled this deeply, 915 have a larger share. Inside the two-hour refund window, 63 percent of the 2,810 reviews written there were positive, against 83 percent overall, and those are 26 percent of everything written about it.
The main story runs 5.7 hours. Doing everything runs 37, 6.4 times as long.
The drop-off
75% start to 9% finishMost players never reach the end. On a 5.7-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
21 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I absolutely loved the Road Rash games growing up (Swervedriver and Soundgarden in the OSTs, yes!) and this is a faithful successor. It is a lot of fun to play and a good one to pick up even if you don't have much time to play.
Hard as ♥♥♥♥ but damn I love it. The music is good, and I love motorcycles. How an youtuber said "Merg cu motoru', dau cu toporu'" best ♥♥♥♥ ever
Mindless grindfest. Your xp disapears after each game to make progression harder so you have to grind the same stages over and over and over and over and over and over hundreds of times until you lose your mind. I can't say thisa enough it is the same thing over and over again time after time after time. Spare yourself the hours and find something else.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Road Redemption scores 66/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/300380/road-redemptionThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.