Call to Arms

Call to Arms

Fair · Shooter · 2018

Steam Deck Playable

The verdict

NO RUSH.

Fair at $3.74. Buy it if you want it.

Length
12.7h
Value
$0.29/hr
Reviews
79% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
12.7h
main story (HowLongToBeat)
Completionist
159.2h
100% (HowLongToBeat)
$/hr
$0.29
price ÷ main-story length
Price
$3.74
as of Sep 23
Reviews
79%
24,144 reviews, as of Sep 13
Players
1.5M
owners (estimate)
Released
2018

Minimum on the Steam store: 4 GB of memory, DirectX 11 compatible, 40 GB of storage. Windows only.

Call to Arms offers an innovative mix of real-time strategy and 3rd, as well as 1st person controls. Set in the time of modern warfare, the game offers realistically modeled vehicles and heavy weaponry. Command your troops to victory or fight by yourself in the 3rd or 1st person action mode.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$0.29/hr
Price per hour of game. It moves the score inside the ceiling reviews set That is today's sale price. Normally $1.18/hr
Replayability~76h to replay
Co-op and replay time. The value score counts hours well past the 13h main story
Holding it back
Reviews79% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
For context
Length13 hours
How much game you get. Hours feed the value per dollar
Reach1.5M+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds25 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

February 2021 is where it bottomed out, at $3.74. It has been discounted 23 times in the 11 years tracked here, typically at 50 percent off, with about 6 weeks between sales. Today's $3.74 at 75 percent off matches the lowest price in the record.

Value puts it in the top 28 percent of the games it competes with. It is pricier than 63 percent of its genre. Among the games that feel like it, Men of War: Assault Squad 2 ($29.99, scores 85) beats it on value, while it beats Freeman: Guerrilla Warfare ($24.99, scores 14).

25 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written June 2024 to September 2026. Inside the two-hour refund window, 42 percent of the 1,083 reviews written there were positive, against 79 percent overall, and those are 6 percent of everything written about it.

The main story runs 12.7 hours. Doing everything runs 159, 13 times as long.

The drop-off

34% start to 1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

117 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

This game is good but need more people get this game alive again, please developer make some content for this game
yuzzuRecommendedafter 91h1 found this helpfulRead on Steam
I started with Men of War Assault Squad 2, this game was exactly what I wanted from a more modern setting. Fun campaigns and I love the first person option if thats something you enjoy. Very worth
CKRecommendedafter 11h2 found this helpfulRead on Steam
vehicle AI is like babysitting a toddler to try and move anything. Playable, but abandoned and broken.
SlickDicky249BNot recommendedafter 34h1 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Call to Arms scores 56/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/302670/call-to-arms
Embed the live badge

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[![BANG Score](https://steambangers.com/api/badge/302670)](https://steambangers.com/game/302670/call-to-arms)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 13, price as of Sep 23.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperDigitalmindsoft
PublisherDigitalmindsoft
GenreShooter
Released2018
Achievements124